Compact two-level Unreal deathmatch map boasting Roman aesthetic, smooth performance, rooftop pickups, and engaging online firefights
Compact two-level Unreal deathmatch map boasting Roman aesthetic, smooth performance, rooftop pickups, and engaging online firefights
Vote: (19 votes)
Developer: Entropy
Created: 2002-06-17
MD5: 7d81db3fec11abd6e38719bace130f8c
Size: 413.5 KB
Vote
(19 votes)
Developer
Entropy
Created
2002-06-17
MD5
7d81db3fec11abd6e38719bace130f8c
Size
413.5 KB
This map is what an online map is all about. It is compact, yet doesnt seem small, runs fast, and has some good killing spots. It is a two storied map with a semicircular courtyard in front. You can also get on the roof, and it is worth it to get some of the items.
______________________________________
[ ]
[ DmMetridia ]
[ by ]
[ -Entropy- ]
______________________________________
PLAY INFORMATION
================
Single Player : Only if you like running in circles.
Cooperative : Yes
Deathmatch : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
Known Glitches : NONE
CONSTRUCTION
============
Base : I took a Roman theme and ran with it... I also pulled a few Nali-based
themes from the Unreal game. This is Number 2 in a series of four.
Editor(s) used : UnrealED
Build Time : one day
AUTHOR'S NOTES
==============
Metridia is number two in a four part series. Augustus was the first, and Metridia is followed by
Herculaneum. The fourth in the series is not yet completed and as of yet unnamed. Both Herculaneum
and Augustus were originally conceived as single player levels, but after playing in the Unreal community
for a while, I quickly learned that single player levels received (at best) limited play and little
credit. (Some of those levels are amazing... check them out if you haven't.) Numbers 2 and four in
this series were designed specifically for multiplayer, online play.
Thanks to Josh and the rest of his team at Clan Damage, Inc. for their feedback and advice during design
and test runs. Their help and support was there from the begining. Visit them NOW at
http://www.unreality.dk/clandamage.
PLEASE send me some feedback, as I want to improve in future trials! This is my second
attempt at making a level, and learning to use that editor was a REAL *$%!!! So anyways,
don't let me babble... send me some feedback.
COPYRIGHTS/PERMISSIONS
======================
You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that
is sold in or out of retail channels, for any amount of money.
You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.
-Entropy-
email: [email protected]
----------------------
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.