Adds speed options, HUD enhancements, and translocator-dropping detonations to the Redeemer for dynamic CTF gameplay
Adds speed options, HUD enhancements, and translocator-dropping detonations to the Redeemer for dynamic CTF gameplay
Vote: (20 votes)
Developer: Wilma
Created: 2002-05-31
MD5: 1cd4665074a1d1c4616f24849304dbc7
Size: 27.3 KB
Vote
(20 votes)
Developer
Wilma
Created
2002-05-31
MD5
1cd4665074a1d1c4616f24849304dbc7
Size
27.3 KB
Adds a number of new features to the redeemer, including: slow guided mode, drop trans-beacon on detination, and an improved HUD.
Enhanced Redeemer 090
Pre-release test
The Enhanced Redeemer is an improvement on the original Redeemer.
Non-guided missiles have an increased velocity.
Guided missiles can be lauched at two different speeds. Holding down the "Run" button while pressing "Fire" will launch a "slow" missile.
Guided missiles have an improved HUD, which shows player names in team colours, frag count and range.
If a guided missiles is detonated manually with the "AltFire" button, a translocator is dropped after the explosion from the point of detonation. (Lots of fun for CTF games!)
This will only occur if the owner has a translocator, and if so, any existing translocator targets are destroyed.
Bug reports, complaints, praise, applause -> [email protected]
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This product is not endorsed by the makers of Unreal yada yada yada legal mumbo jumbo etc.
TODO: replace this with the REAL legal mumbo jumbo