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Adds speed options, HUD enhancements, and translocator-dropping detonations to the Redeemer for dynamic CTF gameplay

Adds speed options, HUD enhancements, and translocator-dropping detonations to the Redeemer for dynamic CTF gameplay

Vote: (20 votes)

Developer: Wilma

Created: 2002-05-31

MD5: 1cd4665074a1d1c4616f24849304dbc7

Size: 27.3 KB

Vote

(20 votes)

Developer

Wilma

Created

2002-05-31

MD5

1cd4665074a1d1c4616f24849304dbc7

Size

27.3 KB

Adds a number of new features to the redeemer, including: slow guided mode, drop trans-beacon on detination, and an improved HUD.

Enhanced Redeemer 090

Pre-release test

The Enhanced Redeemer is an improvement on the original Redeemer.

Non-guided missiles have an increased velocity.

Guided missiles can be lauched at two different speeds. Holding down the "Run" button while pressing "Fire" will launch a "slow" missile.

Guided missiles have an improved HUD, which shows player names in team colours, frag count and range.

If a guided missiles is detonated manually with the "AltFire" button, a translocator is dropped after the explosion from the point of detonation. (Lots of fun for CTF games!)

This will only occur if the owner has a translocator, and if so, any existing translocator targets are destroyed.

Bug reports, complaints, praise, applause -> [email protected]

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This product is not endorsed by the makers of Unreal yada yada yada legal mumbo jumbo etc.

TODO: replace this with the REAL legal mumbo jumbo