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Official update improves multiplayer stability, fixes railgun visuals, reduces hard drive access, and adds editor enhancements

Official update improves multiplayer stability, fixes railgun visuals, reduces hard drive access, and adds editor enhancements

Vote: (4 votes)

Developer: Volition

Created: 2009-06-16

MD5: 755737dc87ed74290c5f25101edd1284

Size: 857 KB

Vote

(4 votes)

Developer

Volition

Created

2009-06-16

MD5

755737dc87ed74290c5f25101edd1284

Size

857 KB

Here is the file to patch your Red Faction game to version 1.10. See more info for all the details on what's included.

1.10 version changes:

* Made changes to require fewer hard drive accesses during gameplay.

* Fixed data-mismatch problem when joining a multiplayer server that gave

the "Data does not match" error message.

* Fixed instances where a multiplayer server would crash when kicking a

player.

* Fixed railgun trajectory visual to no longer deflect off some walls.

* Fixed crash from clicking on scroll bar in multiplayer map list.

* Fixed misplaced dedicated server/password icons on Servers screen when

using 1280 resolution.

* Fixed selection problem when changing Filter on Servers screen.

* Fixed server list to properly identify servers running mods

* Fixed console closing problem. Only need to hit "~" once now.

* Fixed crash instances caused by hitting both "Shift" keys simultaneously.

* L14S3 endgame screen text now displays properly in 800x600.

* Railgun will properly fire through multiple targets.

* Removed delay in picking up dropped weapons in multiplayer.

* First-person arms on "Scientist Parker" and "Ultor Scientist" now match

models in multiplayer.

* Zooming in with scoped weapons now displays scope if first person weapons

are turned off.

* Disabled "Shift-Esc" to quit out of game.

* Dedicated server now skips over any missing maps found in map lists.

* Disabled save games during the bomb defuse screen.

* RED levels now work when you install the game to a directory path with

spaces in it.

* Fixed crash with the RED running out of VRAM when desktop is at very high

resolutions.

* Changed RED to favor the updated CHM help file, if it exists.

* Removed unused flags from RED's Light Properties dialog.

* RED can now import V3D files as mesh brushes. Requires V3D exporter for

3ds Max found in the RFToolkit.