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Adds new scenario, gameplay fixes, AI improvements, UI enhancements, and bug patches to enrich Supreme Ruler 2020

Adds new scenario, gameplay fixes, AI improvements, UI enhancements, and bug patches to enrich Supreme Ruler 2020

Vote: (20 votes)

Developer: Paradox Interactive

Created: 2009-07-01

MD5: 1cf57656549a4ed9e661161ccfa49d39

Size: 41.7 MB

Vote

(20 votes)

Developer

Paradox Interactive

Created

2009-07-01

MD5

1cf57656549a4ed9e661161ccfa49d39

Size

41.7 MB

This is Patch 2 for Supreme Ruler 2020. See File Details for specific changes.

UPDATE TWO (Version 5.2.1) NOTES

Scenario Changes and Additions For Update Two

New Scenario added: Kashmir Objective

– As India you must reclaim the region of Kashmir while keeping Pakistan out of

the action.

Update Two Changes

Fixed Save Game / AI Resign bug

Corrected 'Allow WMD' setting from Lobby

World Market price no longer reset on game load

Bridges now build correctly in center of hex; can be scrapped

Scrap/Destroy now work differently

Adjustments made to Diplomatic Difficulty settings

Added 'No Debt' support to game lobby options

Fixed Ground units firing on mid-air units in certain conditions

Eliminated Regions are now carved up by regions at war with them

Scrap/Destroy/Offline now deploy units from bases

Helicopters de-stack from hex before mission air units

Save game file corruption of large/special case games now fixed

Leaders are now better matched to regions

Oceanic complexes don't go offline when taken over damaged

Enemy/Neutral units show yellow (not red) firing ground-hud

Ports are highlighted without selection in Unit Tab when Branch chosen

Double-click on spy list can now be used to give then an order

Rare Arctic circle crash fixed

Resolved missiles not finding platforms to deploy to

Garrisons no longer able to engage air units

Can no longer build naval fabrication inland

Units now deploy if order to deactivate, scrap or destroy is given to a reserve

facility

Eliminated countries divide land with enemy regions with shared borders. Island

can go to any enemy region.

AI regions build units based on DEFCON settings

Precision Spotting not implemented

Enhanced tool tips added over facility inspection in Land Department

More ”Tips of the Day” added

Population icon added in enhanced tooltip

Lobby “auto-save” settings now available

# Group “0” enabled for unit control

Various minor changes made to city names, equipment file, regional information,

population, map resources

Six new 3D unit models added