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Small Unreal arena map centered on a pool delivers fast-paced, bot-friendly deathmatch action with minimal frills

Small Unreal arena map centered on a pool delivers fast-paced, bot-friendly deathmatch action with minimal frills

Vote: (10 votes)

Developer: Jon Davis

Created: 2002-05-31

MD5: acf663a2435637f30a934daea48a09ce

Size: 274.9 KB

Vote

(10 votes)

Developer

Jon Davis

Created

2002-05-31

MD5

acf663a2435637f30a934daea48a09ce

Size

274.9 KB

An arena type level with a swimming pool :)

================================================================

Title : Deathmatch Battle Pool v1b

Release Date : 10/24/99

Filename : DmBattlePool

Author : Jon Davis (aka "Xiaoth", UnrealED.org)

Email Address : [email protected]

Web Page : http://www.unrealed.org/xiaoth/

Description : An arena type level with a swimming pool :)

Other levels by author : DmColiseum, UJet (mod under development)

================================================================

--- Play Information ---

Game : Unreal

Level Name : Deathmatch Battle Pool v1b

Single Player : BotMatch (works great!!)

Cooperative : No

Deathmatch : Yes

Dark Match : No

Difficulty Settings : N/A

New Sounds : No

New Graphics : No

New Music : No

Known bugs : None that I know of but please email me if

you find any. Botmatch runs great but not

perfect.

--- Construction ---

Editor(s) used : UnrealEd Beta for Unreal

Base : None

Construction Time : 3 days -- 2 days about 3/4 year ago and

today.

Installation

------------

Unzip DmBattlePool_v1b.unr into your Unreal\maps\ directory.

Extended description:

--------------------

This is an arena-style hardcore deathmatch map. Very simple,

kinda small, not incredibly sexy. But a LOT of fun, with a

LOT of action. If you're into simple, heavy-action, pure

deathmatch maps, this one should be given at least a chance

to go in your "classics" pile.

A long, long time ago, I released this map with very poor

bot support. Nali City gave it a rating of 2, and it was

probably deserved because they only tested it in Botmatch

mode. I asked them to delete the map, though, not because

of the rating but because it was simply not working and

thus deserving of the rating. The bots were running in

place, and it wasn't playable except in multiplayer.

Tonight I finally got around to fixing bot support on build

225f of Unreal. The bots seem to work fantastic now (though

there may be some very minor hiccups here and there). I

also removed the shattering glass because the effect only

worked once, and after that it would always shatter in some

corner of the map.

I love this map. It's not real pretty and it's somewhat

cramped but its hella fun.

Copyright / Permissions

-----------------------

User may not use this level in commercial exploitation

for any type of profit. Written permission must be granted by

author to use this level commercially.

User may distribute this level to anyone he/she wishes,

as long as user does not charge any type of fee for the

distribution of this level, and also said user MUST attach this

txt file with level.

----------------------

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by

GT Software, Inc. under license. UNREAL and the UNREAL logo are registered

trademarks of Epic Megagames, Inc. All other trademarks and trade names are

properties of their respective owners.