Automates large-scale tree placement in Battlefield 1942 maps with quick confile generation for detailed forest environments
Automates large-scale tree placement in Battlefield 1942 maps with quick confile generation for detailed forest environments
Vote: (13 votes)
Developer: Alone Studios
Created: 2003-06-23
MD5: e2d2418053b26940e7cb2c574633ca43
Size: 1.4 MB
Vote
(13 votes)
Developer
Alone Studios
Created
2003-06-23
MD5
e2d2418053b26940e7cb2c574633ca43
Size
1.4 MB
Create trees in a vaste area. Quick and easy.
Want trees in battlefield. This program generate a confile with
ALOT of objects. Mainly used for trees, but upcoming version will handle all different objects.