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Automates large-scale tree placement in Battlefield 1942 maps with quick confile generation for detailed forest environments

Automates large-scale tree placement in Battlefield 1942 maps with quick confile generation for detailed forest environments

Vote: (13 votes)

Developer: Alone Studios

Created: 2003-06-23

MD5: e2d2418053b26940e7cb2c574633ca43

Size: 1.4 MB

Vote

(13 votes)

Developer

Alone Studios

Created

2003-06-23

MD5

e2d2418053b26940e7cb2c574633ca43

Size

1.4 MB

Create trees in a vaste area. Quick and easy.

Want trees in battlefield. This program generate a confile with

ALOT of objects. Mainly used for trees, but upcoming version will handle all different objects.