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Dark, fast-paced Descent deathmatch map combining Mega Deluxe and Hunting Halls, featuring cloaked corridors and risky reactor defenses

Dark, fast-paced Descent deathmatch map combining Mega Deluxe and Hunting Halls, featuring cloaked corridors and risky reactor defenses

Vote: (9 votes)

Developer: Nathan Taylor

Created: 1999-06-22

MD5: 3761cc0ac724135a1de1b8b7424b24b0

Size: 27.6 KB

Vote

(9 votes)

Developer

Nathan Taylor

Created

1999-06-22

MD5

3761cc0ac724135a1de1b8b7424b24b0

Size

27.6 KB

MEGA HALLS is a combination of the two

best action packed anarchy levels ever made for Descent; Mega Deluxe, and Hunting Halls 1.0.

AUTHOR: Nathan Taylor AKA: LevelMan

E-MAIL: [email protected]

NAME OF MISSION: Mega Halls

VERSION: 1.0

DESCRIPTION OF MISSION:

MEGA HALLS is a combination of the two

best action packed anarchy levels ever made for

Descent; Mega Deluxe, and Hunting Halls 1.0. The

end result I think is an awsome, mind-numbing

level perfect for one on one death fests. Even so

it can be a riot for more players.

Just like the levels it's based on, MEGA

HALLS promotes huge kill counts in very little

time. The whole level in cloaked in darkness

making the Cloaking Device more effective than

ever. Even if you aren't cloaked it's dark enough

to try and sneak-up on his six.

In addition I've used Randy's protected

reactor idea by placing it behind a heavy blast

door and an automatic door. Getting to the reactor

could cost you your life thanks to a Mega Missile

from behind. The Plasma Cannon and the Cloaking

Device are also behind heavy blast doors making

it a bit risky to retrieve them too.

Plus, if you find that your opponant isn't

challenging enough why not try playing MEGA HALLS

in Robo-Anarchy? I've put in a few select robots

designed to be a nuissance but not overwhelmingly

deadly. Still it means you'll have more than just

your human opponant to worry about...

There's not much more to it then that.

Enjoy it, it'll be one of the biggest raditation

induced rushes you'll ever experience.

THANKS GO TO: Markell Moss(for the awsome music),

Spanky, Compe and Krayzie(for graciously

volunteering to get their butts kicked in the

testing of this level), Luke Schneider(for

inspiring me with his incredible Descent levels),

and Randy Maude(for building The Hunting Halls).

NEXT UP: Turrets

VISIT THE VorTEx AT:

http://www.IWishIHadAWebSite.com

- Right up the tailpipe!

FINAL NOTE:

This is my level. If you find the

terrible urge to start fooling around with it,

at least have the decency to ask me first.