Dark, fast-paced Descent deathmatch map combining Mega Deluxe and Hunting Halls, featuring cloaked corridors and risky reactor defenses
Dark, fast-paced Descent deathmatch map combining Mega Deluxe and Hunting Halls, featuring cloaked corridors and risky reactor defenses
Vote: (9 votes)
Developer: Nathan Taylor
Created: 1999-06-22
MD5: 3761cc0ac724135a1de1b8b7424b24b0
Size: 27.6 KB
Vote
(9 votes)
Developer
Nathan Taylor
Created
1999-06-22
MD5
3761cc0ac724135a1de1b8b7424b24b0
Size
27.6 KB
MEGA HALLS is a combination of the two
best action packed anarchy levels ever made for Descent; Mega Deluxe, and Hunting Halls 1.0.
AUTHOR: Nathan Taylor AKA: LevelMan
E-MAIL: [email protected]
NAME OF MISSION: Mega Halls
VERSION: 1.0
DESCRIPTION OF MISSION:
MEGA HALLS is a combination of the two
best action packed anarchy levels ever made for
Descent; Mega Deluxe, and Hunting Halls 1.0. The
end result I think is an awsome, mind-numbing
level perfect for one on one death fests. Even so
it can be a riot for more players.
Just like the levels it's based on, MEGA
HALLS promotes huge kill counts in very little
time. The whole level in cloaked in darkness
making the Cloaking Device more effective than
ever. Even if you aren't cloaked it's dark enough
to try and sneak-up on his six.
In addition I've used Randy's protected
reactor idea by placing it behind a heavy blast
door and an automatic door. Getting to the reactor
could cost you your life thanks to a Mega Missile
from behind. The Plasma Cannon and the Cloaking
Device are also behind heavy blast doors making
it a bit risky to retrieve them too.
Plus, if you find that your opponant isn't
challenging enough why not try playing MEGA HALLS
in Robo-Anarchy? I've put in a few select robots
designed to be a nuissance but not overwhelmingly
deadly. Still it means you'll have more than just
your human opponant to worry about...
There's not much more to it then that.
Enjoy it, it'll be one of the biggest raditation
induced rushes you'll ever experience.
THANKS GO TO: Markell Moss(for the awsome music),
Spanky, Compe and Krayzie(for graciously
volunteering to get their butts kicked in the
testing of this level), Luke Schneider(for
inspiring me with his incredible Descent levels),
and Randy Maude(for building The Hunting Halls).
NEXT UP: Turrets
VISIT THE VorTEx AT:
http://www.IWishIHadAWebSite.com
- Right up the tailpipe!
FINAL NOTE:
This is my level. If you find the
terrible urge to start fooling around with it,
at least have the decency to ask me first.