Asymmetrical UT2003 DOM map offers varied control-point strategies, bombed village setting, custom music and meshes
Asymmetrical UT2003 DOM map offers varied control-point strategies, bombed village setting, custom music and meshes
Vote: (17 votes)
Developer: Aaron
Created: 2003-05-20
MD5: c7057b7373b4091f7d30146bc8bafd30
Size: 13.1 MB
Vote
(17 votes)
Developer
Aaron
Created
2003-05-20
MD5
c7057b7373b4091f7d30146bc8bafd30
Size
13.1 MB
Asymmetric DOM action in a bombed-out village. Each CP needs a different strategy to take and hold, so the map supports many gameplay styles.
This is the second DOM map I've done for UT2k3. It avoids the mirror syndrome that makes most other DOM maps grow stale after a while.
Gameplay-wise, Bravo is a running battle. Vulnerable from all sides, defending this point is very difficult, and is better for the run-and-gun player. Bravo, on the other hand, is at the end of a large defensive structire, making it very easy to defend. But BRavo is isolated from all reinforcement, so attacking it can become quite a siege.
Custom music and static meshes abound. Everything here is custom. Enjoy!