Multiplayer Half-Life map for 4-12 players featuring floodable office traps, improved elevator, accurate turret, and parking-lot power weapons
Multiplayer Half-Life map for 4-12 players featuring floodable office traps, improved elevator, accurate turret, and parking-lot power weapons
Vote: (18 votes)
Developer: Dr Funk
Created: 2002-06-17
MD5: 9c5994dcedece60b7b37d8588d7e5542
Size: 427.8 KB
Vote
(18 votes)
Developer
Dr Funk
Created
2002-06-17
MD5
9c5994dcedece60b7b37d8588d7e5542
Size
427.8 KB
Recommended Players: 4-12 | An office-complex map featuring a room that you can flood in order to entrap your foe.
These are fixes implemented since the first version:
- Rotating Doors can now be opened both ways
- Elevator now stops levelled at the lower floor
- Texture fixed in Bottom Maintenance Room
- Machine Gun Turret is now more accurate
- There is now a reason to go to the parking lot (RPG)
and Gauss Gun can only be taken by going through
the parking lot.
- The table in the front lobby area has been spiffened up
- The front doors at the parking lot no longer have to
be opened by the small buttons.
- The cart in the Maintenance room will no longer get
pushed into the respawn point.
- Elevator doors have been removed to improve gameplay and
therefore partially fixing the elevator bug.
- The elevator is a togglable feature, it can be moved
to the top/lower floor by pressing the buttons on
either floor and inside the elevator when it reaches a floor:
you cannot change direction of the elevator when already moving
Original text file follows:
================================================================
Title : Flood The Fool
Filename : fldfool.bsp [Package: fldfool.zip -- fldfool.bsp fldfool.txt]
Author : Dr Funk
Email Address : [email protected] [Comments welcome]
Website : http://www.cgocable.net/~drfunk/
Description : This level took a long time to make and finally I can get
some rest from it... please feel free to email
me with your comments, but please no flames...
Please visit my webpage for future maps, and updates for this one.
**This map is meant for 4-12 players.
Thanks to : Littlemute for his vickers MG prefab. I put in sound and
increased the ROF but the main base of the prefab is there.
================================================================
* Play Information *
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Monsters : No
New Demos : No
New Models : No
* Construction *
Base : Completely from scratch
Editor(s) used : Worldcraft 2.0
Known Bugs : There is just 1 texture glitch... in the lower maintenance station
inside the water silo there is a peice of the wall with an
unmatching texture. Please email me if you find more and I will be
convinced to recompile a new version.
In one area of the parking lot you will get a wpoly count of about 620,
this is the highest poly of the map and other than that, this map should
run just SMOOTHLY with DM.
Build Time : About 4 days to create the level, testing took about 1-2 days. I also
had to get some help with some things that gave me trouble throughout
the level.
Comments : Half Life will never cease to amaze me with all its features. I will be
quite a few more maps before I get bored of this!
Installation : Unzip fldfool.zip into your sierra/half-life/valve/maps directory and
join a game with fldfool.bsp! Or if youd like to run around in it,
run "hl.exe -console +map fldfool.bsp". Have fun!