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Fast-flowing Quake III Arena map ideal for 1v1 or small rocket-and-rail skirmishes, includes bot support

Fast-flowing Quake III Arena map ideal for 1v1 or small rocket-and-rail skirmishes, includes bot support

Vote: (17 votes)

Developer: OBIWAN

Created: 2002-06-17

MD5: 1dec1f77606223194e3f61b102192535

Size: 597.4 KB

Vote

(17 votes)

Developer

OBIWAN

Created

2002-06-17

MD5

1dec1f77606223194e3f61b102192535

Size

597.4 KB

This is a medium sized map good with four-to eight players for good deathmatching. Nice open areas great for rocket and rail battles.

date: 8th of Feb 2000.

Quake3Arena DM/Tourney level.

====================================================

title: Quick And Painless

file: obiq3dm1.pk3

author: Obiwan

email address: [email protected]

URL: http://slashdot.org :)

description: Nice, Fast DM map. Designed for 1v1

but still rocks the house with 2v2 :)

version 1.1 - Fixed some problems, cleaned it up a bit.

====================================================

play information

skills 0,1,2,3: no

tourney: 1on1 and 2on2 is sweet

deathmatch: Small DM (up to 4-5 ppl)

CTF: no

Bot File (aas): yes

other: no

new sounds: no

new graphics: no

new music: no

how to play place obiq3dm1.pk3 in your /baseq3 folder

start quake3arena

hit ~

type /map obiq3dm1

add some bots from the menu if you please

hit ~ (to clear the console)

====================================================

info

This is a map 3 maps in the making. It started out small,

then large, then small again. I wanted a deathmatch map

that simply FLOWED into itself, that was quick enough

for fast getaways, and was open enough for nice rocket

battles. I do have to admit the rocket launcher room is

my ode to American McGee (Quake DM4 is just the ultimate).

This is my first map for Quake 3 that I've fully completed,

and I hope you have as much fun playing it as I did

making it . Now go kick some ass! :)

====================================================

construction

base: none...I hope...

editor: Q3Radiant 181 by Id Software

other progs: BSP to AAS v0.05

know bugs: none known

build time: about 1 week of spare time, blood, sweat,

tears and inspiration

====================================================

thanx to ...

My boy Jeremy, Jimmy, and Tommy. Three guys who rock,

though the last can't play Quake :) Special thanks to

Rust (www.gamedesign.net) Forums for answering stupid

questions and for the cool tutorials. Also quake3.qeradiant.com

and www.planetquake.com/lvl for showing me what NOT to

do :)

If you have problems questions or complaints, please

let me know: [email protected]

Quit reading and get fraggin!

====================================================

Distribution / Copyright / Permissions

Copyright (c) 1999 Obiwan, [email protected]

All rights reserved.

Quake III Arena is a registered trademark of

id Software, Inc.

This level may be electronically distributed only at

NO CHARGE to the recipient in its current state, MUST

include this .txt file, and may NOT be modified IN

ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE

DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.