Atmospheric Quake deathmatch map featuring multi-level stone-and-base arenas, teleporters, secret powerups, and 2-8 player support
Atmospheric Quake deathmatch map featuring multi-level stone-and-base arenas, teleporters, secret powerups, and 2-8 player support
Vote: (11 votes)
Created: 2001-02-19
MD5: 8aa408dd4f76d56b5a5ac81c0117078a
Size: 373.6 KB
Vote
(11 votes)
Created
2001-02-19
MD5
8aa408dd4f76d56b5a5ac81c0117078a
Size
373.6 KB
Medium sized level that features a mix of natural stone
and base style. The map has four different levels, with the
lowest set in craggy stone and shallow water.
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Date: 3:11 PM 7/01/01
Map Title: Moon Stone
File Name: Rpdm10.bsp
Author: Dean Turner aka "Rotpig"
Email: [email protected]
Players: 2-8 (4 recommended)
Description:
Remote mining operation on a cold and uninhabited moon.
Cronic radiation levels have long taken the lives of the last
doomed miners that worked here, leaving the outpost to forever
gaze out into the lifeless nether.
Medium sized level that features a mix of natural stone
and base style. The map has four different levels, with the
lowest set in craggy stone and shallow water. Gradually, as you
move further upward, the map changes from stone to base. There
are two seperate atriums, both connected together with a
collection of short halls, teleporters and lifts. You'll only
find one secret here, with most powerups visible but accessible
only by ledges that lead through the most highly trafficed areas.
Try to play the level with the Quake CD, to hear the
music track assigned. It adds to the atmosphere.
Creditz:
As with my last release (The Grim Citadel - Rpdm8)
Kayin was there to help with testing and tweaking suggestions.
He's pointed out stuff I missed altogether!
Id Software for Quake(1) and their lovely texture set.
The Matrix Soundtrack for inspirational music.
Omicron Bots (they are always ready to playtest!)
Thanks to you for reading this.
Rotpig.
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