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Atmospheric Quake deathmatch map featuring multi-level stone-and-base arenas, teleporters, secret powerups, and 2-8 player support

Atmospheric Quake deathmatch map featuring multi-level stone-and-base arenas, teleporters, secret powerups, and 2-8 player support

Vote: (11 votes)

Created: 2001-02-19

MD5: 8aa408dd4f76d56b5a5ac81c0117078a

Size: 373.6 KB

Vote

(11 votes)

Created

2001-02-19

MD5

8aa408dd4f76d56b5a5ac81c0117078a

Size

373.6 KB

Medium sized level that features a mix of natural stone

and base style. The map has four different levels, with the

lowest set in craggy stone and shallow water.

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Date: 3:11 PM 7/01/01

Map Title: Moon Stone

File Name: Rpdm10.bsp

Author: Dean Turner aka "Rotpig"

Email: [email protected]

Players: 2-8 (4 recommended)

Description:

Remote mining operation on a cold and uninhabited moon.

Cronic radiation levels have long taken the lives of the last

doomed miners that worked here, leaving the outpost to forever

gaze out into the lifeless nether.

Medium sized level that features a mix of natural stone

and base style. The map has four different levels, with the

lowest set in craggy stone and shallow water. Gradually, as you

move further upward, the map changes from stone to base. There

are two seperate atriums, both connected together with a

collection of short halls, teleporters and lifts. You'll only

find one secret here, with most powerups visible but accessible

only by ledges that lead through the most highly trafficed areas.

Try to play the level with the Quake CD, to hear the

music track assigned. It adds to the atmosphere.

Creditz:

As with my last release (The Grim Citadel - Rpdm8)

Kayin was there to help with testing and tweaking suggestions.

He's pointed out stuff I missed altogether!

Id Software for Quake(1) and their lovely texture set.

The Matrix Soundtrack for inspirational music.

Omicron Bots (they are always ready to playtest!)

Thanks to you for reading this.

Rotpig.

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