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Build pipe networks against the clock in this classic puzzle game featuring flowing water, strategic bonuses, and escalating levels

Build pipe networks against the clock in this classic puzzle game featuring flowing water, strategic bonuses, and escalating levels

Vote: (15 votes)

Developer: Greg Abbas

Created: 2002-05-31

MD5: d330a4f5298c25c0b002a1db4431e1df

Size: 14.4 KB

Vote

(15 votes)

Developer

Greg Abbas

Created

2002-05-31

MD5

d330a4f5298c25c0b002a1db4431e1df

Size

14.4 KB

Shortly after each round begins, water will come out of thenpipe. Pieces of pipe appear in the queue at the bottom of the screen. Extend the pipe by tapping where you want the next piece to be placed.

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Plumb

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Greg Abbas

©1998 Looking Glass Media

I enjoyed writing Plumb, and I hope you enjoy playing it! If so,

please send me either a check for US$10 or a postcard. If you have web

access, check http://purl.oclc.org/dormouse/plumb for my current

address; otherwise, use

Looking Glass Media

P O Box 4154

Mountain View, CA 94040-4154

Thanks for registering! If you want to contact me, send email to

[email protected]. And feel free to distribute Plumb, as long as

it's not modified.

Instructions

Shortly after each round begins, water will come out of the

pipe. Pieces of pipe appear in the queue at the bottom of the

screen. Extend the pipe by tapping where you want the next piece to be

placed. If the pipe you build is at least ten segments long, you will

proceed to the next level.

You can score points by building clever pipes. Sending water through a

cross in both directions scores 6 points, and sending it through a tee

(where you don't know which way the water'll go!) scores 20

points. Use tunnels to jump to the other side of the screen, and

buffer pipes (the ones with a dot in the middle) to slow the water

down. Filling 5 crosses on one level is worth 75 points, and using

every space on the board scores an additional 500 points. While you're

building the pipe don't replace too many pieces, because doing so

slows you down and costs a point each time. However, it's better to do

that than to leave unused pieces at the end of a round, because those

cost 2 points each.

Finally, if you're done with a level and want to speed up the water,

hit the up button. The down button pauses and resumes the game.