Fast, medieval-themed Descent II level offering smooth 137-cube architecture and balanced multiplayer dogfights online
Fast, medieval-themed Descent II level offering smooth 137-cube architecture and balanced multiplayer dogfights online
Vote: (13 votes)
Developer: SKYRAT
Created: 2002-06-17
MD5: ec063bf9267738a5f8bfdcbf58a1cbf1
Size: 57.6 KB
Vote
(13 votes)
Developer
SKYRAT
Created
2002-06-17
MD5
ec063bf9267738a5f8bfdcbf58a1cbf1
Size
57.6 KB
"This level immerses a pyro into a midevil dogfighting palace, and is very playable in the internet."
Internet Descent ][ Level Contest
This contest was long in comming, it represents the effort of many,
I like to think of it as by Descent'rs for Descent'rs.
There are hundreds even thousands of levels for both versions but
these levels are among the best availible on the Internet today!
There are levels that when you slip into them you feel like you just might
actually be there. Well my friends the contestants and winners of the IDLC
will undoubtedly be the ULTIMATE levels in each of the 4 categories.
So if you haven't taken your pyro into these mines then you haven't seen
the best!
This completed form MUST to be included with all entries.
*******************************************************************************
----ENTRY INFORMATION----
Level File Name...: padlock.zip
Game Version......: D2 only
Mission Name......: Padlock v1.0
Date Finished.....: 09MAy1998
----LEVEL DESCRIPTION----
This level immerses a pyro into a midevil dogfighting palace,
and is very playable in the internet.
Cool architecture, good dogfighting rooms, and only 137 cubes ( high FPS)
make this level rock on the net. It is Fully functional in all multiplayer modes,
and ready for the serious D2 dogfighter. This is the shaker version
of Deadbolt.
Date: 09May1998
Internet Descent ][ Level Contest
http://www.koolbear.com/IDLC/
----PERSONAL INFORMATION----
Real Name.........: Wesley W. Weber Jr.
Pilot Name........: SKYRAT
E-Mail............: [email protected]
URL Address.......: -NONE-
Misc. Info........: Thanks to Edward Frank (CLUTCH) for his hours of work on bitmap
ideas. Together, we spent our lunch hours testing many of the ideas he had for texturing this
level, and without him, this level would not be so detailed.
----LEGAL INFORMATION----
*NOTICE* Reconize any copyrighted
material here.....: Custom Bitmaps
All of the Bitmaps used in this level were located in .WAD files available
for free download from this web site: http://www.planetquake.com/warehouse
================================================
Software Use Limitations and Limited License
================================================
This special add-on level for Descent (the "Software") is intended solely for
your personal noncommercial home entertainment use. You may not decompile,
reverse engineer, or disassemble the Software, except as permitted by law.
The Software, including, without limitation, all code, data structures,
characters, images, sounds, text, screens, game play, derivative works, and
all other elements of the Software may not be copied (except with written
permission of Interplay Productions), resold, rented, leased, distributed
(electronically or otherwise), used on a pay-per-play, coin-op, or other
for-charge basis, or for any commercial purpose. You may make copies of the
Software for your personal noncommercial home entertainment use and to give
to friends and acquaintances on a no cost noncommercial basis. This limited
right to copy the Software expressly excludes any copying or distribution of
the Software on a commercial basis, including, without limitation, bundling
the product with any other product or service and any give away of the
Software in connection with another product or service. You are granted a
revocable, nonassignable limited license to create derivative works of this
Software solely for your own personal noncommercial home entertainment use
and may publicly display such derivative works to the extent specifically
authorized by the level author and Interplay in writing. Interplay
Productions, Parallax and the level author retain all rights and title in
the Software including all intellectual property rights embodied therein and
derivatives thereof. The author reserves the right for all derivative of any
original artwork and music. Interplay retains the publishing and distribution
rights to the software (including original artwork and music).Any permissions
granted herein are provided on a temporary basis and can be withdrawn by
Interplay Productions at any time. Descent is a trademark of
Interplay Productions and copyright Parallax Software. All rights not
expressly granted are reserved.
For the latest information on Descent I, II, and III, and
Descent:Freespace - The Great War, visit the Interplay web site at
http://www.interplay.com/descent
For a complete listing of The Internet Descent2 Level Contest visit
http://www.koolbear.com/IDLC/
and the Internet's largest Descent archive - KoolBear's Kave for all
the goodies needed to polish up your pyro!
http://www.KoolBear.com