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Quake II Garfield model skins transform the lasagna-loving cat into cyborg and robo-inspired combatants for multiplayer flair

Quake II Garfield model skins transform the lasagna-loving cat into cyborg and robo-inspired combatants for multiplayer flair

Vote: (4 votes)

Created: 2002-06-17

MD5: eca2259ce06e532610398b4c6c439ab7

Size: 62.8 KB

Vote

(4 votes)

Created

2002-06-17

MD5

eca2259ce06e532610398b4c6c439ab7

Size

62.8 KB

I started off making the Cyborgarfield, which is half robot, half

Garfield. It is pretty much based on the Id Cyborg model and the Borg from Star Trek. Then I got a little carried away and made a Garfield skin based on the Termanator and RoboCop.

Name of skins : Cyborgarfield and Robogarfield

Model to be used with : Garfield

Date : March 16, 1998

Author : Steve "Gliebster" Gliebe

E-mail : [email protected]

Homepage : http://bodyshop.logicquest.com

FILES INCLUDED:

-----------

cyborg.pcx (Cyborgarfield skin)

cyborg_i.pcx (Cyborgarfield icon)

robo.pcx (Robogarfield skin)

robo_i.pcx (Robogarfield icon)

readme.txt (Your reading it)

cyborgpic.jpg (A screenshot of Cyborgarfield)

robopic.jpg (A screenshot of Robogarfield)

ABOUT THE SKINS:

-----------

I started off making the Cyborgarfield, which is half robot, half

Garfield. It is pretty much based on the Id Cyborg model and the Borg

from Star Trek. Then I got a little carried away and made a Garfield

skin based on the Termanator and RoboCop. It looks more like the

Termanator, but Robo sounds cool. I used the eye, jaw, a peice of the

spine and the little grooves from the Metal Skull Head in Roger Bacon's

Quake II Bitz Box over at 666Skins (http://www.quake2.com/skins/).

INSTALLATION:

------------

Place cyborg.pcx, cyborg_i.pcx, robo.pcx and robo_i.pcx into

your quake2\baseq2\players\Garfield dir. You need the Garfield

plug-in player model to use this!

NOTES:

-----

It took me 2 days to create both skins. I used PSP 5 beta, Ulead Photo

Impact SE and JawMD2 v1.29 to create them You can distribute this skin

around the net, keep the readme & pcx files intact and don't try & say

you made it, cause I'll hunt you down & kick your ass like the bastard

you are! if you want to edit this skin, please contact me first.

([email protected])

CREDITS:

-----

Thanks to Lars Jensen ([email protected]) for making the

ever so kickass Garfield model, Id software for making the game,

Jawed Karim for making JawMD2 and Roger Bacon of 666Skins for making

the Metal Skull Head available for learning skinners like me to use.

-Gliebster