Dark, flat Descent multiplayer arena featuring a single spacious room, high framerates, ideal for hit-and-run skirmishes
Dark, flat Descent multiplayer arena featuring a single spacious room, high framerates, ideal for hit-and-run skirmishes
Vote: (18 votes)
Developer: Prescience
Created: 2002-06-17
MD5: cda2846cb3bb839c91f98e8c01780d88
Size: 32.4 KB
Vote
(18 votes)
Developer
Prescience
Created
2002-06-17
MD5
cda2846cb3bb839c91f98e8c01780d88
Size
32.4 KB
"Pretty flat level. Good for ratting/hit and run. One big room."
Title: Komposite
Author: Prescience
Email: [email protected]
Description: Pretty flat level. Good for ratting/hit and run. One big room.
Level Info
Single Player: nah...
Coop: nope
Anarchy: yup
Team Anarchy: yep
Flag: yip
Hoard : yep
Team Hoard : yup
Bugs: ahh yes, you can see throgh some of the walls/kolumns. This, I
believe is due to the Descent engine's severe 'dislike' of
triangular formations. Not too big a deal and it only happens
when conditions are just right(err wrong :).
Editor(s): Descent Mission Builder II (v2.6)
Time: a week. Used DMBII's point sourcing extensively for lighting.
Greetz -:-
KrueL - My favorite level designer and friend.
Spaz, Ebola, Mjolnir, Nihilist, Dorsola, Keyser!, DM
My other friends on Kali...
More Comments -:-
Has good fps all throughout. I kept the level dark on purpose...
everything looks better in the dark, no? lighting should be more
impressive as a result...
Inspirations for this level:
Elegies lvl 2 : Mausoleum
Mementomori
Kaotix
(ugh) Minerva2 (ugh again)
NOTE: This level may NOT be used as a base for other levels unless
permission is obtained from the author. Analyze and Distribute freely...
Have Fun.