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Dark, flat Descent multiplayer arena featuring a single spacious room, high framerates, ideal for hit-and-run skirmishes

Dark, flat Descent multiplayer arena featuring a single spacious room, high framerates, ideal for hit-and-run skirmishes

Vote: (18 votes)

Developer: Prescience

Created: 2002-06-17

MD5: cda2846cb3bb839c91f98e8c01780d88

Size: 32.4 KB

Vote

(18 votes)

Developer

Prescience

Created

2002-06-17

MD5

cda2846cb3bb839c91f98e8c01780d88

Size

32.4 KB

"Pretty flat level. Good for ratting/hit and run. One big room."

Title: Komposite

Author: Prescience

Email: [email protected]

Description: Pretty flat level. Good for ratting/hit and run. One big room.

Level Info

Single Player: nah...

Coop: nope

Anarchy: yup

Team Anarchy: yep

Flag: yip

Hoard : yep

Team Hoard : yup

Bugs: ahh yes, you can see throgh some of the walls/kolumns. This, I

believe is due to the Descent engine's severe 'dislike' of

triangular formations. Not too big a deal and it only happens

when conditions are just right(err wrong :).

Editor(s): Descent Mission Builder II (v2.6)

Time: a week. Used DMBII's point sourcing extensively for lighting.

Greetz -:-

KrueL - My favorite level designer and friend.

Spaz, Ebola, Mjolnir, Nihilist, Dorsola, Keyser!, DM

My other friends on Kali...

More Comments -:-

Has good fps all throughout. I kept the level dark on purpose...

everything looks better in the dark, no? lighting should be more

impressive as a result...

Inspirations for this level:

Elegies lvl 2 : Mausoleum

Mementomori

Kaotix

(ugh) Minerva2 (ugh again)

NOTE: This level may NOT be used as a base for other levels unless

permission is obtained from the author. Analyze and Distribute freely...

Have Fun.