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Customizable Quake III mod adding weapon and powerup spawn, damage, speed, and respawn controls for tailored gameplay

Customizable Quake III mod adding weapon and powerup spawn, damage, speed, and respawn controls for tailored gameplay

Vote: (17 votes)

Developer: weaponmod

Created: 2002-06-03

MD5: 8d638eec688e55040e5f7f5503d6d44f

Size: 201.9 KB

Vote

(17 votes)

Developer

weaponmod

Created

2002-06-03

MD5

8d638eec688e55040e5f7f5503d6d44f

Size

201.9 KB

Weapon Mod v1.4

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Weapon Mod v1.4

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What's New in the version..

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added weapon respawn time

added powerup toggle

added powerup effect

added powerup duration

added powerup respawn time

added respawn armor

added respawn health

added respawn holdable items

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installing..

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YOU NEED Q3POINT! get it at www.quake3world.com

if you are viewing this from winzip unzip all to c:\YourQuakeRootDir\

if winzip didnt put the qvm's in c:\YourQuakeRootDir\weapmod\vm then make a folder called c:\YourQuakeRootDir\weapmod\vm and put ui.qvm and qagame.qvm in c:\YourQuakeRootDir\weapmod\vm

run "C:\YourQuakeRootDir\quake3.exe" +set fs_game weapmod +set sv_pure 0

to use the mod, start a server or a single player game then hit esc and click on MOD SETUP

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settings..

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Toggle: off/on/spawn

off = weapon and ammo wont spawn, on = normal, spawn = the player will start with the weapon

Ammo: xxxx, -1 = unlimited

xxxx is the amount of ammo a player starts with his/her/its weapon

Reload: xxxx, 0 = no reload time

xxxx is the time it takes to reload the weapon

Speed: xxxx, higher is faster

xxxx is the weapon speed

Damage: xxxx, higher hurts more

xxxx is the amount of damage the weapon has

...in MORE OPTIONS

Moving Speed: xxxx, higher is faster

xxxx is the moving speed while carrying a weapon

Respawn time: xxxx,

amount of time it takes to respawn the weapon

Self Damage: on/off

on = your weapons can hurt you, off = your weapons cant hurt you

Homing Rockets: on/off

on = on, off = off

Respawn Armor: on/off

on = armor will spawn in the map, off = no armors allowed

Respawn Health: on/off

on = health will spawn in the map, off = no health allowed

Respawn Holdable: on/off

on = holdable(transport, medkit..) will spawn in the map, off = off

...in POWERUP OPTIONS

Toggle: off/on/spawn

off = powerup wont spawn, on = normal, spawn = the player will start with the powerup

Effect: xxxx%

example quad, if effect is 300, the weapon is 300% more powerful

for regen, 1 = 1 health point

Duration: xxxx,

the duration of the powerup

Respawn time: xxxx,

amount of time it takes to respawn the powerup

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contact..

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mail me for suggestions, comments, or bugs

[email protected]