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Multiplayer Duke Nukem 3D map with worm-shaped room optimized for fast, three-plus player Dukematch battles

Multiplayer Duke Nukem 3D map with worm-shaped room optimized for fast, three-plus player Dukematch battles

Vote: (12 votes)

Developer: Edward P. Mattie

Created: 2002-05-31

MD5: e19f43788ba973f0159b340a24b99675

Size: 20.6 KB

Vote

(12 votes)

Developer

Edward P. Mattie

Created

2002-05-31

MD5

e19f43788ba973f0159b340a24b99675

Size

20.6 KB

Yes, this is my first map. It took about 8 weeks

longer than I expected. Worked on it off and on.

Title : WORM.MAP

Author : Edward P. Mattie

E-mail : [email protected]

Web Page : http://www.dccusa.com

Description : Yes, this is my first map. It took about 8 weeks

longer than I expected. Worked on it off and on.

It was basically built for my little brother, who

was given the nickname "Worm", hence the worm

shaped room. I believe you will be fairly

entertained with this level in dukematch with at

least 3 or more players.

Additional Credits to : Special thanks to the guys at 3DRealms for Duke. Ken

"The Labyrinth" Silverman for the Build Engine a great

and easy to use editor for creating almost anything

our little minds can come up with. Thanks to John

Daily (http://www.capital/net/users/daily) for his

help in troubleshooting this map. Also to Jonah

Bishop and Brett Gmoser for their FAQ file. And last

but not least the guys who live, eat and breathe Duke

3D, Allen Van Meter, John Herring, Doug Hardy and

Hal St. Clair - for thier honest opinions.

======================================================================

* Play Information *

Level # : User Map

Single Player : Not yet, maybe later

Cooperative 2-8 Player : Again, not yet.

Dukematch 2-8 Player : Thats what I designed it for!!!

Difficulty Settings : No

Monsters : No

New Graphics : No

New Music : No

New Sound FX : No

Demos Replaced : None

* Construction *

Base : New level from scratch

Editor(s) used : Build

Known Bugs : So far, just 1 small one. On both mirrors in the

DCC room, if you approach it from a certain angle

it screws up for a second. Made the mirror rooms

much bigger, but does not seem to matter.

** Copyright / Permissions **

Authors MAY NOT use WORM.MAP as a base to build additional levels.

You MAY distribute WORM.MAP, provided you include this file, with

no modifications. You may distribute WORM.MAP in any electronic

format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

You MAY include WORM.MAP in any compilation. You may not alter the level

in any way except the minor change of the MAP number.

* Where to get this MAP file *

FTP: ftp.cdrom.com

WWW: http://www.capital.net/users/daily

NEWSGROUPS: alt.games.duke3d.binaries

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