Spacious industrial CTF arena for Unreal Tournament, balanced for 8–16 players and best enjoyed with human opponents
Spacious industrial CTF arena for Unreal Tournament, balanced for 8–16 players and best enjoyed with human opponents
Vote: (20 votes)
Developer: Niles "Skankey" Sankey
Created: 2002-05-31
MD5: d7f971d73065e6d6c9170cbd51a71f3c
Size: 2 MB
Vote
(20 votes)
Developer
Niles "Skankey" Sankey
Created
2002-05-31
MD5
d7f971d73065e6d6c9170cbd51a71f3c
Size
2 MB
CTF-The Infrastructure, an Unreal Tournament Capture The Flag level by Niles "Skankey" Sankey.
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Title : CTF-The Infrastructure
Author : Niles "Skankey" Sankey
Date : April 4, 2000
Filename : CTF-Infrastructure.zip
File contents : CTF-Infrastructure.unr (Map)
CTF-Infrastructure.txt (This file)
Email Address : [email protected]
Home Page : http://members.xoom.com/nsankey
Description : Capture the other teams flag in the Infrastructure.
================================================================
Play Information
Deathmatch : Yes. Change map file name to: DM-Infrastructure
Assault : No
Domination : No
Capture the Flag : Yes
Recommended No. Bots : 8-16
Comments : This is my 5th map using UnrealED. The 3nd for Unreal Tournament. It was made for the "Make Something Unreal Contest".Check out my future map projects at: http://members.xoom.com/nsankey/unrealed.html
Thanks to Nitin Gulati for helping me play test this map.
=================================================================
Installation instructions
Unzip "CTF-Increase.unr" into your UnrealTournament/Maps folder.
KNOWN Problems: Bots only seem to take one path to and from the flag bases, which causes the bots to score less when there are more of them. This is too bad, considering it's a fairly large level. I would recomend playing with 8-10 bots. max it out with human opponents though. Anyone who can help me with alternate paths, please email me... No one I've talk to could solve this problem.
=================================================================
Construction
Editor used : UnrealEd
Build Time : A while.
===================================================================
Other maps by Author:
DM-Mcbain Castle
DM-Oblivion (For Unreal, before the UT DM-Oblivion. No relation.)
CTF-Increase
CTF-PolarOpposites
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COPYRIGHTS/PERMISSIONS
You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that
is sold in or out of retail channels, for any amount of money.
You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.
===================================================================
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.