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Spacious industrial CTF arena for Unreal Tournament, balanced for 8–16 players and best enjoyed with human opponents

Spacious industrial CTF arena for Unreal Tournament, balanced for 8–16 players and best enjoyed with human opponents

Vote: (20 votes)

Developer: Niles "Skankey" Sankey

Created: 2002-05-31

MD5: d7f971d73065e6d6c9170cbd51a71f3c

Size: 2 MB

Vote

(20 votes)

Developer

Niles "Skankey" Sankey

Created

2002-05-31

MD5

d7f971d73065e6d6c9170cbd51a71f3c

Size

2 MB

CTF-The Infrastructure, an Unreal Tournament Capture The Flag level by Niles "Skankey" Sankey.

================================================================

Title : CTF-The Infrastructure

Author : Niles "Skankey" Sankey

Date : April 4, 2000

Filename : CTF-Infrastructure.zip

File contents : CTF-Infrastructure.unr (Map)

CTF-Infrastructure.txt (This file)

Email Address : [email protected]

Home Page : http://members.xoom.com/nsankey

Description : Capture the other teams flag in the Infrastructure.

================================================================

Play Information

Deathmatch : Yes. Change map file name to: DM-Infrastructure

Assault : No

Domination : No

Capture the Flag : Yes

Recommended No. Bots : 8-16

Comments : This is my 5th map using UnrealED. The 3nd for Unreal Tournament. It was made for the "Make Something Unreal Contest".Check out my future map projects at: http://members.xoom.com/nsankey/unrealed.html

Thanks to Nitin Gulati for helping me play test this map.

=================================================================

Installation instructions

Unzip "CTF-Increase.unr" into your UnrealTournament/Maps folder.

KNOWN Problems: Bots only seem to take one path to and from the flag bases, which causes the bots to score less when there are more of them. This is too bad, considering it's a fairly large level. I would recomend playing with 8-10 bots. max it out with human opponents though. Anyone who can help me with alternate paths, please email me... No one I've talk to could solve this problem.

=================================================================

Construction

Editor used : UnrealEd

Build Time : A while.

===================================================================

Other maps by Author:

DM-Mcbain Castle

DM-Oblivion (For Unreal, before the UT DM-Oblivion. No relation.)

CTF-Increase

CTF-PolarOpposites

===================================================================

COPYRIGHTS/PERMISSIONS

You are NOT allowed to commercially exploit this level for profit in any way,

including but not limited to, putting it on a CD ROM or any other medium that

is sold in or out of retail channels, for any amount of money.

You MAY distribute this level through any electronic network (internet,

FIDO, local BBS etc.), provided you include this file, leave the archive

intact, and do not charge a fee for access to this file.

===================================================================

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by

GT Software, Inc. under license. UNREAL and the UNREAL logo are registered

trademarks of Epic Megagames, Inc. All other trademarks and trade names are

properties of their respective owners.