Medium-sized Quake 1 deathmatch space station map optimized for four-player free-for-all on low-end systems
Medium-sized Quake 1 deathmatch space station map optimized for four-player free-for-all on low-end systems
Vote: (18 votes)
Created: 2002-11-14
MD5: 4ebe5ddc5a939ea4c5f3a5fe6d59f9d2
Size: 448.5 KB
Vote
(18 votes)
Created
2002-11-14
MD5
4ebe5ddc5a939ea4c5f3a5fe6d59f9d2
Size
448.5 KB
TACTICAL NEUTRAL IMPACT is a medium sized space station DM-map mostly inspired by the great efdm12 from Mr.Fribbles.
--------------------------- TACTICAL NEUTRAL IMPACT ----------------
Date: 08.11.2002
Title: TACTICAL NEUTRAL IMPACT
Filename: bsdm8
Game: Quake 1 DM
Author: drShoe "..or call Dr.RGNE, please.."
(Björn Schuster)
E-Mail: [email protected]
-------------------------< About The Map >--------------
TACTICAL NEUTRAL IMPACT is a medium sized space station DM-map mostly inspired by the great efdm12 from Mr.Fribbles. I loved always the look of
this map, but unfortunatly efdm12 is such a large map, that it doesn´t run properly on my puter. So I wanted to have something with the look of the great textures from efdm12 (also used in another, not that important map in a game called Quake2), but smaller and with lower r_speed so you can run it on older low end systems.
You can do it ffa up to 4 players or in teams.
And you should listen to FRONT LINE ASSEMBLY when you are playing...
----------------------< Credits >-----------------------
* ID Software for Quake
* Ben Morris for Worldcraft 1.5b
* Mr.Elusive and H2SO4 for OmicronBots 1.02
* Tim Wright for Arghlite 2.0 and Rvis+
* Antony Suter for Rvis
* Mike Jackman for TexMex 3.4
* Ty Matthews for Wally
* Sorpion for teaching stupid bots the levels
* And the unknown authors and converters of the
textures I used but forgot to spend credit
-------------------< Play Information >------------------
Requirements: quake 1.01 or higher (glquake recommended)
Single player: no, but you can use the dmsp2 mod
Cooperative: no
Deathmatch: yeahh.
Difficulty Settings: no
New sounds: no
New Graphics: yes
--------------------< Construction >--------------------
Base: new map from scratch
Editor: Worldcraft 1.5b
Other Utils: TexMex 3.4, Wally 1.53b
Textures used: efdm12 texture set (converted original Quake2 textures); some textures from the e1m1 retexturing project; and two from hfx8 texture set
-------------------< My other Quake Levels >-----------------
bsdm1
Hero´s Keep
http://www.multiplayerquake.com/files/bsdm1.zip
http://www.fileplanet.com/index.asp?section=72&file=56542&download=1
bsdm2
Tormentor
http://www.multiplayerquake.com/files/bsdm2.zip
http://www.fileplanet.com/index.asp?section=72&file=56543&download=1
bsdm3
..Q3..Q2..Q1..AND.FRAG.!!
bsdm4 HERESY
bsdm5 THE QUAD INC.
http://204.50.28.112/qexpo/upload/79/bsdm5.zip
bsdm6 KILL TO CURE
bsdm7 BLACK MOUNTAIN CASTLE
-------------------< Copyright Stuff >-------------------
All textures in this level remain property of their respective owners.
Authors may NOT use this level as a base to build additional
levels.
You are not allowed to commercially exploit this level, i.e. put it on
a CD or any other electronic format that is sold for money, without my
explicit permission.
You MAY distribute this BSP through any electronic network, provided
you include this text file.