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Medium-sized Quake 1 deathmatch space station map optimized for four-player free-for-all on low-end systems

Medium-sized Quake 1 deathmatch space station map optimized for four-player free-for-all on low-end systems

Vote: (18 votes)

Created: 2002-11-14

MD5: 4ebe5ddc5a939ea4c5f3a5fe6d59f9d2

Size: 448.5 KB

Vote

(18 votes)

Created

2002-11-14

MD5

4ebe5ddc5a939ea4c5f3a5fe6d59f9d2

Size

448.5 KB

TACTICAL NEUTRAL IMPACT is a medium sized space station DM-map mostly inspired by the great efdm12 from Mr.Fribbles.

--------------------------- TACTICAL NEUTRAL IMPACT ----------------

Date: 08.11.2002

Title: TACTICAL NEUTRAL IMPACT

Filename: bsdm8

Game: Quake 1 DM

Author: drShoe "..or call Dr.RGNE, please.."

(Björn Schuster)

E-Mail: [email protected]

-------------------------< About The Map >--------------

TACTICAL NEUTRAL IMPACT is a medium sized space station DM-map mostly inspired by the great efdm12 from Mr.Fribbles. I loved always the look of

this map, but unfortunatly efdm12 is such a large map, that it doesn´t run properly on my puter. So I wanted to have something with the look of the great textures from efdm12 (also used in another, not that important map in a game called Quake2), but smaller and with lower r_speed so you can run it on older low end systems.

You can do it ffa up to 4 players or in teams.

And you should listen to FRONT LINE ASSEMBLY when you are playing...

----------------------< Credits >-----------------------

* ID Software for Quake

* Ben Morris for Worldcraft 1.5b

* Mr.Elusive and H2SO4 for OmicronBots 1.02

* Tim Wright for Arghlite 2.0 and Rvis+

* Antony Suter for Rvis

* Mike Jackman for TexMex 3.4

* Ty Matthews for Wally

* Sorpion for teaching stupid bots the levels

* And the unknown authors and converters of the

textures I used but forgot to spend credit

-------------------< Play Information >------------------

Requirements: quake 1.01 or higher (glquake recommended)

Single player: no, but you can use the dmsp2 mod

Cooperative: no

Deathmatch: yeahh.

Difficulty Settings: no

New sounds: no

New Graphics: yes

--------------------< Construction >--------------------

Base: new map from scratch

Editor: Worldcraft 1.5b

Other Utils: TexMex 3.4, Wally 1.53b

Textures used: efdm12 texture set (converted original Quake2 textures); some textures from the e1m1 retexturing project; and two from hfx8 texture set

-------------------< My other Quake Levels >-----------------

bsdm1

Hero´s Keep

http://www.multiplayerquake.com/files/bsdm1.zip

http://www.fileplanet.com/index.asp?section=72&file=56542&download=1

bsdm2

Tormentor

http://www.multiplayerquake.com/files/bsdm2.zip

http://www.fileplanet.com/index.asp?section=72&file=56543&download=1

bsdm3

..Q3..Q2..Q1..AND.FRAG.!!

bsdm4 HERESY

bsdm5 THE QUAD INC.

http://204.50.28.112/qexpo/upload/79/bsdm5.zip

bsdm6 KILL TO CURE

bsdm7 BLACK MOUNTAIN CASTLE

-------------------< Copyright Stuff >-------------------

All textures in this level remain property of their respective owners.

Authors may NOT use this level as a base to build additional

levels.

You are not allowed to commercially exploit this level, i.e. put it on

a CD or any other electronic format that is sold for money, without my

explicit permission.

You MAY distribute this BSP through any electronic network, provided

you include this text file.