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Urban Unreal Tournament CTF map featuring switch-controlled defensive walls, plus optional deathmatch variant and custom textures

Urban Unreal Tournament CTF map featuring switch-controlled defensive walls, plus optional deathmatch variant and custom textures

Vote: (8 votes)

Developer: Bob "AgroBob" Malone

Created: 2002-06-17

MD5: 493e8a999bab683436e4f96eb66fef3d

Size: 948.1 KB

Vote

(8 votes)

Developer

Bob "AgroBob" Malone

Created

2002-06-17

MD5

493e8a999bab683436e4f96eb66fef3d

Size

948.1 KB

Capture the other team's flag in downtown Gamma Center setting.

================================================================

Title : CTF-Gamma2020

Authors : Jason "RedRage" Crenshaw

: Bob "AgroBob" Malone

Date : May 25, 2000

Filename : CTF-Gamma2020.zip

File contents : CTF-Gamma2020.unr (Map)

: CTF-Gamma2020.txt (This Readme file)

: Gamma2020.utx (textures file)

: Automobiles2.utx (textures file)

: BobTextures.utx (textures file)

Description : Capture the other team's flag in downtown Gamma Center setting.

: Also a twist included with switches that control walls in team bases.

================================================================

Play Information

Deathmatch : Yes. Download file DM-Gamma2020.unr (included in Gamma2020.zip)

Assault : No

Domination : No

Capture the Flag : Yes

Recommended No. Bots : 6-8

Recommended No. Players : 8-12

Comments : This is our 1st map using UnrealED.

: This is our 1st map for Unreal Tournament.

Special Thanks : Whisper, Chunk, and HonneyDipperDan for all their testing.

=================================================================

Installation instructions

Unzip "CTF-Gamma2020.unr" into your UnrealTournament/Maps folder.

Unzip "DM-Gamma2020.unr" into your UnrealTournament/Maps folder.

Unzip "Gamma2020.utx" into your UnrealTournament/Textures folder.

Unzip "Automobiles2.utx" into your UnrealTournament/Textures folder.

Unzip "Bob Textures.utx" into your UnrealTournament/Textures folder.

KNOWN Problems: Bots paths had to be simplified in order for them to score. Also there

is some "slowness" in the alley with the cars.

=================================================================

Construction

Editor used : UnrealEd

Build Time : 1.75 months.

===================================================================

Other maps by Authors:

CTF-DarnHills due: 15 Jun 00

CTF-WildWest due: 15 Aug 00

===================================================================

COPYRIGHTS/PERMISSIONS

You are NOT allowed to commercially exploit this level for profit in any way,

including but not limited to, putting it on a CD ROM or any other medium that

is sold in or out of retail channels, for any amount of money.

You MAY distribute this level through any electronic network (internet,

FIDO, local BBS etc.), provided you include this file, leave the archive

intact, and do not charge a fee for access to this file.

===================================================================

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by

GT Software, Inc. under license. UNREAL and the UNREAL logo are registered

trademarks of Epic Megagames, Inc. All other trademarks and trade names are

properties of their respective owners.