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Client-server patch enhances stability, reduces network load, prevents crashes, ensures synchronization, and improves startup messaging

Client-server patch enhances stability, reduces network load, prevents crashes, ensures synchronization, and improves startup messaging

Vote: (8 votes)

Developer: Funcom

Created: 2002-06-04

MD5: 3083a7083143036b1ba0e3af98ca2ea9

Size: 2.4 MB

Vote

(8 votes)

Developer

Funcom

Created

2002-06-04

MD5

3083a7083143036b1ba0e3af98ca2ea9

Size

2.4 MB

Here is the latest patch for your No Escape game adding some ince fixes. This patch is a client/server update so people not using the patch will not be able to connect to servers that are using the patch.

Fixes in this patch :

- Reduced network data transfer rate peaks

- Handle network data transfer blocks ( for some seconds )

- Fix server crash when bots create too many game objects

- Fix server crash if receive rating data when in LAN mode

- Fix rating time stamp receive error

- ServerCom proper shutdown

- GUI Messages to avoid client & server apps started explicitly

- In level cycle mode, wait at start for players

- Client / server sync fix.