Client-server patch enhances stability, reduces network load, prevents crashes, ensures synchronization, and improves startup messaging
Client-server patch enhances stability, reduces network load, prevents crashes, ensures synchronization, and improves startup messaging
Vote: (8 votes)
Developer: Funcom
Created: 2002-06-04
MD5: 3083a7083143036b1ba0e3af98ca2ea9
Size: 2.4 MB
Vote
(8 votes)
Developer
Funcom
Created
2002-06-04
MD5
3083a7083143036b1ba0e3af98ca2ea9
Size
2.4 MB
Here is the latest patch for your No Escape game adding some ince fixes. This patch is a client/server update so people not using the patch will not be able to connect to servers that are using the patch.
Fixes in this patch :
- Reduced network data transfer rate peaks
- Handle network data transfer blocks ( for some seconds )
- Fix server crash when bots create too many game objects
- Fix server crash if receive rating data when in LAN mode
- Fix rating time stamp receive error
- ServerCom proper shutdown
- GUI Messages to avoid client & server apps started explicitly
- In level cycle mode, wait at start for players
- Client / server sync fix.