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Compact, visually striking Unreal Tournament deathmatch map supporting 4–8 players with custom textures, music, and refined bot paths

Compact, visually striking Unreal Tournament deathmatch map supporting 4–8 players with custom textures, music, and refined bot paths

Vote: (17 votes)

Developer: Florian

Created: 2002-05-31

MD5: e853210051fa95b4eb8cb754febed8d4

Size: 1.1 MB

Vote

(17 votes)

Developer

Florian

Created

2002-05-31

MD5

e853210051fa95b4eb8cb754febed8d4

Size

1.1 MB

Little eye-candy deathmatch map. Great for 4 to 8 players.

UPDATED VERSION!!!

================================================================

Title : DM-Neardark

Version : 1.4

Release Date : March 2000

Filename : DM-Neardark.zip

Author : Florian '[UTFC]Starfire' Ries

Email Address : [email protected]

Web Page : http://www.utfc.lobby.de (Clanpage of UTFC)

Description : little eye-candy deathmatch map

Additional Credits to : The artist "Daedalus" who wrote the chip tune used as background music

================================================================

--- Play Information ---

Game : Unreal Tournament

Level Name : DM-Neardark

New Sounds : No

New Graphics : yes! (made by me)

New Music : yes! (awesome)

Known bugs : The fucking editor spoiled some of my imported textures and there

is nothing I can do about it :(. Well, you only see the flaws at very close

range, so thats not so bad I think.

Playability : It works fine on my PII400 with v3/2000 card (>20fps), but in face of it's

polygon count, it might get a little slow on weaker systems

--- Construction ---

Editor(s) used : UnrealEd Beta

Base : None

Construction Time : A LOT! (I first had to get familiar with the Editor)

Bug-Busting Time : even more

Textures used : skaarj.utx; neardark.utx (new)

Music used : Ndarkrmx.umx, composed using Screamtracker 3.20

Installation

------------

see Instructions.txt for installation advice

Author's Notes

--------------

I've indentified, persecuted and exterminated nearly all bugs of the 1.0 version, like minor texture

flaws and really, really, really stupid bot behavior :). The bots even grasp the Udamage on the boxes

now, and they are no more afraid of the elevator. It was hard work to teach them all that stuff!

Now I think it's really worth its download time. Hope you enjoy this map (my first one), I am really

proud of it, it looks so cool, and so...red! Some of my frieds find it a little TOO red, but I like it

that way.

Copyright / Permissions

-----------------------

Give this map to anyone you like, but please dont use it as a base for your own levels and especially

don't make money with it!

----------------------

Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by

GT Software, Inc. under license. Unreal Tournament and the Unreal Tournament logo are registered

trademarks of Epic Megagames, Inc. All other trademarks and trade names are

properties of their respective owners.