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Half-Life zombie-based player skin with mechanical helmet, includes customizable colors and model for multiplayer use

Half-Life zombie-based player skin with mechanical helmet, includes customizable colors and model for multiplayer use

Vote: (9 votes)

Developer: Trunks

Created: 1999-05-04

MD5: 6ff8aeb418e38a21dbf21ed4d40d4530

Size: 178 KB

Vote

(9 votes)

Developer

Trunks

Created

1999-05-04

MD5

6ff8aeb418e38a21dbf21ed4d40d4530

Size

178 KB

This skin is based on the Zombie base. The skin has a head that is covered by a machine type instrument.

HelmetTrooper Model

by Trunks < [email protected] >

*NOTICE*

You can change the colors on this mod!!! But not the face, unlike the bmp protrays it.

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Place the two helmettrooper files the

\sierra\half-life\valve\models\player folder.

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This skin is based on the Zombie base. I got the idea late at night, but had problems tieing it with the rest of my Army type mods. The name, as you might have guessed, came to me when I was listening to Bush's "Machine Head" song. It makes sense, since the skin has a head that is covered by a machine type instrument. This is the 1st zombie skin, so I hope you'll enjoy it!

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The .mdl file is the model you will see during play. The .bmp file is

necessary for the model to be selectable via the launcher interface. For a player model to be visible to all clients playing, it must be installed on the server for it to propogate to all playing clients.

When a model is downloaded from the game server, it does not download the .bmp file necessary for selecting the model in the interface: models must be deliberately installed by the player.