French v1.40 update resolves Radeon Direct3D issues, refines multiplayer combat, and removes level cap restrictions
French v1.40 update resolves Radeon Direct3D issues, refines multiplayer combat, and removes level cap restrictions
Vote: (5 votes)
Developer: Volition
Created: 2002-06-07
MD5: 7af7dc2dff94e16c4a532b86d4606725
Size: 337 KB
Vote
(5 votes)
Developer
Volition
Created
2002-06-07
MD5
7af7dc2dff94e16c4a532b86d4606725
Size
337 KB
Here is the v1.40 patch for your adventuring RPG title from Volition. See additional information on what fixes are included.
The 1.40 update fixes minor problems with Radeons and other Direct3D
cards, plus other minor changes.
Here is a list of fixes in the 1.30 version of Summoner:
- Fixed multiplayer bug where player would lose skill, hit, and ability
points in the swamp exterior.
- Tightened up multiplayer combat so that client side hits and chains
work more accurately.
- Tightened up mutiplayer combat so that monster should no longer
stand in place and take combat hits from a player without fighting back.
- Fixed multiplayer summon crashes (aka the blue imp crash).
- Armor that is removed on a mutliplayer player is now properly
registered across all machines. Before, a client could remove armor
and it would only be noticable on that player's machine.
- Weapon animations should now be playing correctly for all players
and all weapon types.
- Fixed mouse laziness on certain D3D cards.
- The level limit restriction has been changed from 10 to 99
- Other various fixes