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Feature-rich PalmPilot mahjong solitaire offering dynamic solvable puzzles, hints, shuffling, 2D/3D views, statistics, and full undo

Feature-rich PalmPilot mahjong solitaire offering dynamic solvable puzzles, hints, shuffling, 2D/3D views, statistics, and full undo

Vote: (16 votes)

Developer: Tan Kok Mun

Created: 2002-05-31

MD5: e4c3972d043271434b0901adec1e4865

Size: 96.3 KB

Vote

(16 votes)

Developer

Tan Kok Mun

Created

2002-05-31

MD5

e4c3972d043271434b0901adec1e4865

Size

96.3 KB

PalmJongg is a simple game of matching tiles. It is played using mahjongg tiles.

PalmJongg Copyright (c) 1997-98 Tan Kok Mun

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This is the shareware version of PalmJongg 2.0 for Pilot. Please read

REGISTER.TXT for more information.

The latest version of this software can be found at :

http://home.pacific.net.sg/~kokmun/palmpilot.htm

CONTENTS

========

0. WHAT'S NEW

1. GAME FEATURES

2. THE GAME

3. TO PLAY

4. INSTALLATION

5. DISCLAIMER

6. REGISTRATION INFORMATION

7. DISTRIBUTION

8. SHAREWARE AGREEMENT

9. LICENSING AGREEMENT

10. HISTORY

11. PROBLEM ?

0. WHAT'S NEW

==========

Version 2.0

- Program size is now 26K, a saving of 12K.

- Two new pattern layout, CUBE and DYNAMIC. For DYNAMIC board the

system will generate a unique solvable puzzle. You can also control

the DYNAMIC board genration.

- New shuffle features. If you are stuck or anythime you feel like

it you can reshuffle the left over tiles. However you are only

allowed to shuffle 10 times per game only and there is NO

guarantee that the shuffled tiles are solvable.

- Bug fixed on UNDO beyond memorised location.

- Game generator is now much faster.

- When doing FIND...MATCH, VISIBLE, ALL you can now tap anywhere on the

screen to stop the FIND.

- 2D and 3D view, allows you to see tiles that are partially block by

other tiles. Just tap anywhere on the screen where there is no tiles

and the view will toggle between 2D and 3D.

- Palm III List Icon.

- Resolve compatibility with EZ Dragonball.

1. GAME FEATURES

=============

- Five different tiles layout, with one DYNAMIC board generator.

- For DYNAMIC board the system will generate a unique solvable puzzle.

You can also control the DYNAMIC board genration.

- All solvable puzzle generator. All puzzle has at least a solution.

Please note that when SHUFFLE is used, the shuffled tiles may not

have a solvable solution.

- Ability to show a sample solution for the current puzzle.

- User selectable tile font size.

- Dynamic tile resizing to fit screen size for easy viewing.

- Selectable game number. You can replay the game again as

and when you want to.

- Hint features to show you selectable tiles.

- Find match feature show you the matching tiles you have

selected. All matching tiles will be shown in sequence.

- Find visible and find all.

- User selectable double tap on tile for find match. Simplified

the search for matching tile.

- Full undo ability. You can undo till start of game.

- Shuffle feature. You can shuffle the remainder tiles. Limited to

10 shuffles per game and shuffled tiles may not have a solution.

- Random Play feature, where the computer will quickly play

the game by selecting selectable tiles in a random manner.

- 2D and 3D view, allows you to see tiles that are partially block by

other tiles. Just tap anywhere on the screen where there is no tiles

and the view will toggle between 2D and 3D.

- Memorized and recall game state.

- Tile statistics.

- Statistics of game won and lost.

2. THE GAME

========

PalmJongg is a simple game of matching tiles. It is played using

mahjongg tiles. You can remove tiles by selecting two similar

tiles.

You can only select the right or left most tiles, and if it is

not stacked by other tile.

3. TO PLAY

=======

Select one selectable tile and select the matching tile to remove it.

Selectable tile will be highlighted. To unselect, either tap outside

the tiles area or tap another non matching selectable tile.

If double tab find match is enabled, you can find matching tiles of

the current selected tiles easily by tapping the same tile again.

Matching tiles of the current selected tiles will be highlighted.

Matching tiles are tiles of the same pattern and value. The only

exception is for the following tiles :

1. Season tiles can match each other. They are mark as SU,SP,WI and AU.

2. Cross tiles can match each other. They are mark as CR.

The MENU commands are as follows :

COMMANDS

~~~~~~~~

- NEW GAME : Play the next new game.

- RESTART GAME : Restart the current game.

- SELECT GAME : Select a specific game to play.

- PREFERENCES : Game settings.

DOUBLE TAP AS FIND ...

- NONE : No action.

- MATCH : Tapping the same selected tile is doing a

Find Match.

- VISIBLE: Tapping the same selected tile is doing a

Find Visible.

- ALL : Tapping the same selected tile is doing a

Find All.

GREY BACKGROUND

- The board background is grey.

LARGER FONT

- Use a larger font on tile.

RANDOM GAME ORDER

- Each new game is in random order.

SLOW AUTO MODE

- Slowdown to enable you to see easily the move during

Random Play, Show Solution and Demo.

- GAME STATS. : Show the game statistics. You will be shown the

number of game you have won, and lost.

Game won details percentage is based on the total game

won. Assisted game is where the the hint, find match,

undo or quick play feature has been used.

You can reset the score by pressing the RESET button.

- FIND MATCH : Find a matching tiles to the currently selected tile.

The matching tile can be selected legally.

- FIND VISIBLE : Find all visible tiles similar to the currently selected

tile.

- FIND ALL : Find all tiles similar to the currently selected tile.

- HINT : Show a valid matching tiles that you can remove.

- UNDO : Undo the last move.

- SHUFFLE : Shuffle remainder tiles.

- RANDOM PLAY : Randomly select valid tiles to remove.

- SHOW SOLUTION: Show a sample solution for the current puzzle.

- MEMORIZED : Memorized the current game state. A M+ indicator will

be shown on the bottom right corner.

- RECALL : Recall the memorized game state.

Note: The memorized state will be lost when the game is

restarted or a new game is started.

- TILE STATS. : Show the count for each of the different tiles that are

still remaining on the board. If the tile is no longer

on the board, it will not be shown.

HELP

~~~~

- RULES : Text about the game play.

- ABOUT : Author information.

4. INSTALLATION

============

Install pjongg.prc using the standard pilot application installer.

5. DISCLAIMER

==========

The author will not take responsibility for any form of damage or loss

that occurs when/by using this program. By using the program, you have

agreed on all the conditions stated here.

6. REGISTRATION INFORMATION

========================

For registration information, please read the REGISTER.TXT file.

7. DISTRIBUTION

============

This manual and all accompanying files may be distributed freely,

provided that:

- Neither text nor any other file is modified in any way. No file

may be omitted nor added in the distribution.

- No money may be charged for the program nor for any accompanying

files, other than the usual downloading time fees charged by

commercial BBSes and online services.

- I want to know where my program will be distributed. Please notify me

if it will be included in printed matter, floppy, or CD-ROM before its

publication. No matter what the circumstance, I would strongly

appreciate a copy of whatever collection in which it is included.

8. SHAREWARE AGREEMENT

===================

PalmJongg is a ShareWare. After registration, you are licence to use it.

All ownership and Copyright of the software belongs to Tan Kok Mun.

Please read LICENSING AGREEMENT below. Each registered copy can only

be used in a single machine.

9. LICENSING AGREEMENT

===================

The software accompanying this document (the Software) and the related

documentation are licensed to you by Tan Kok Mun (the author) after the

registration or during the trial period of the first 30 usage from the

date of installation.

The software contains copyrighted material and other proprietary material.

10.HISTORY

=======

12/11/1998 - Version 2.0

20/02/1998 - Version 1.9

- Has three different tiles layout. User selectable or let

PalmPilot select one for you for each new game.

- Game engine is now more generic and uses less memory stack

area. This is to enable support for different tiles layout.

It now handles low stack memory better, especially

for PalmPilot OS 1.x. This also resulted in a slightly

slower game generator.

- Revised Gane statistics. It now keep tracks only of game won

and lost for each of the board style and a total for all.

02/01/1998 - Version 1.8

- Game generator is now 50% faster.

- Find visible.

- Find all.

- Memorized and recall game state. Uses only 4 additional

bytes to save the current tile status.

- Tile statistics.

- Menu has been reaaranged and some of the shortcut changed.

- Demo mode has been removed to save memory.

- Help-tile has been merged with tile statistics.

- Fixed screen update problem for Palm OS 1.x.

26/12/1997 - Version 1.6 - Unreleased.

19/12/1997 - Version 1.5

- All solvable puzzle generator. All puzzle has at least

a solution.

- Rename of Quick Play to Random Play to reduce confusion.

- Ability to show a sample solution for the current puzzle.

- User selectable tile font size.

- User selectable slow auto mode. This will slowdown the

animation to enable you to see easily the move during

Random Play, Show Solution and Demo.

- User preferences are effective immediately.

- Demo mode.

- Valid moves indicator.

29/11/1997 - Version 1.0

11.PROBLEM ?

=========

If you wish to contact me, I can be reached at:

E-Mail : [email protected]

Web Page : http://home.pacific.net.sg/~kokmun/