Updates the game to version 1.2 with new animations, HUD enhancements, server-side interpolation, bug fixes, and compatibility improvements
Updates the game to version 1.2 with new animations, HUD enhancements, server-side interpolation, bug fixes, and compatibility improvements
Vote: (4 votes)
Developer: 7Fx
Created: 2002-12-10
MD5: 18fd393412e5aec1b68a1e72bae6721a
Size: 43.9 MB
Vote
(4 votes)
Developer
7Fx
Created
2002-12-10
MD5
18fd393412e5aec1b68a1e72bae6721a
Size
43.9 MB
This patch will upgrade the full game version from v1.1 to version 1.2. You'll need the
v1.1 patch
first to upgrade to v1.2.
List of Patch #03 features:
- walk/run animation stops when the character hits an obstacle
- new death animations in confined room
- new descriptions of kills/deaths (English version only)
- server-side movement interpolation
- enhanced view angles for looking down/up
- teammate/opponent view when dead (Home/End)
- weaponry accessible on every re-spawn
- controls setup accessible withing the game
- colored texts in the communication HUD
- mesh deformation optimization
- objects destruction in more maps
- only servers with the same version as client are listed
- fixed: some bugs regarding collision detection
- fixed: M203 won't reload when prone
- fixed: immortal player bug
- fixed: id-tags' background remaining on the left of screen
- fixed: kills after death ascribed to an unnamed player
- fixed: alpha sorting for moving cloud planes bug