Download.it search icon
Advertisement

Adds 29 unique rings and 25 amulets as random loot to Morrowind, featuring new meshes, icons, and balanced rarity

Adds 29 unique rings and 25 amulets as random loot to Morrowind, featuring new meshes, icons, and balanced rarity

Vote: (19 votes)

Created: 2003-02-20

MD5: 1678528cb76adf6a6d2fecb4dd16ef79

Size: 867.5 KB

Vote

(19 votes)

Created

2003-02-20

MD5

1678528cb76adf6a6d2fecb4dd16ef79

Size

867.5 KB

Adds 29 new rings and 25 new amulets to Morrowind (random loot items currently).

*****************************************************************

The Elder Scrolls III

MORROWIND:

Amulets and Rings

By Daduke ([email protected])

Current Version 1.0

You can find this mod at

http://www.geocities.com/markmiller12000

*****************************************************************

Index:

1. Different Versions

2. Playing the Plugin

3. Save Games

4. Features

5. Credits

6. Updates

7. Known Bugs

8. Known Conflicts

*****************************************************************

1. Diffrent Versions

*****************************************************************

To install the plugin, unzip the files into the Morrowind/Data Files

Directory.

*****************************************************************

2. PLAYING THE PLUGIN

*****************************************************************

From the Morrowind Launcher, select Data Files and check the box

next to the esp file you choose to load.

*****************************************************************

3. Save Games

*****************************************************************

Plugin should not invalidate your old saved games. If you save

your game while this plugin is loaded, you may encounter error messages

when you reload the saved game without the plugin. But you may be

able to continue on with the original game.

*****************************************************************

4. Features

*****************************************************************

This mod adds 24 amulets (3 Common, 11 Expensive, 5 Extravagant, 5 Exquisite)

and 29 rings (8 Copper - Common, 8 Silver - Expensive, 8 Gold - Extravagant, 5 other - Exquisite)

I also altered the icons and meshes for various other rings/amulets...

This will not effect your game in any manner cause it is just changing how things look, not what they do

As of right now there is no store/merchant at which you can specifically buy the amulets/rings. If the merchants already sells amulets/rings there is a chance that you might find these on him

Otherwise you will find them as random loot items (just updated the list in TESCS)

*****************************************************************

5. Credits

*****************************************************************

* all meshes (for rings and amulets) were created by IggyEGuana (http://www.geocities.com/iggyeguana/) Couldn't have done it without his help.

* HelioS for Amulet of the Necromancer (mesh and texture)

* special thanks to Drendal for answering my questions about creating icons (almost wish he hadn't... it took me 3 - 4 solid hours to finish all the icons correctly with alpha channeling :( )

* anybody who actually reads this stuff and knows who help was vital in assisting me

*****************************************************************

6. Updates

*****************************************************************

Version 1.0

lots of little updates to finish icons

*****************************************************************

7. Known Bugs

*****************************************************************

* none yet

*****************************************************************

8. Known Confilicts

*****************************************************************

* Ring Texture Fix - However it is extremly minor, both esp have references for certain Rings,

and mine overrides Rings Texture Fix with my rings, therefore whichever esp has the most recent date,

(mine at this point) will display its rings. This doesn't cause a conflict in gameplay