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Fantasy RPG module with respawning foes, dynamic day-night cycles, secret areas, and level-scaled challenges for characters levels 1-10

Fantasy RPG module with respawning foes, dynamic day-night cycles, secret areas, and level-scaled challenges for characters levels 1-10

Vote: (17 votes)

Created: 2002-07-30

MD5: fd2e7af98ac706048e7d36d57bb84d29

Size: 278.1 KB

Vote

(17 votes)

Created

2002-07-30

MD5

fd2e7af98ac706048e7d36d57bb84d29

Size

278.1 KB

The town elders of Merry Weir offer a reward to anyone that can stop the frequent bandit raids from Mount Ziad.

Stargate Part I: Bandit Country

Description:

--ADVENTURERS WANTED--

The town elders of Merry Weir are fed up with the frequent bandit raids from Mount Ziad, which have forced many locals away (including the resident mage shopkeeper). Therefore they have offered, as a reward for ridding the town of it's most pressing problem, the wondrous "Liberty Bracers", said to be a most powerful magic item. As of yet no-one has answered the town's call.

Will someone claim this unique magical item?

(This is an an adventure for small groups or the skilled soloist, from levels 1 to 10).

Features:

- 5 hour resting restrictions

- respawning monsters

- RP environment with plenty of action

- respawn at different location on death

- easy, medium and hard areas

- 'despawning' monsters when players exit areas

- secret areas

- day and night NPC cycles

- automated street lighting

- guard dogs, mimics, strigechests, hidden trapdoors, lever doors, etc.

- module to be periodically updated ( currently at v1.1)