Classic roguelike offering deep dungeon exploration, numerous bug fixes, Qt graphics support, and improved gameplay features
Classic roguelike offering deep dungeon exploration, numerous bug fixes, Qt graphics support, and improved gameplay features
Vote: (16 votes)
Created: 2002-06-04
MD5: f9f3548284849558f453d20aaf92d79b
Size: 1.1 MB
Vote
(16 votes)
Created
2002-06-04
MD5
f9f3548284849558f453d20aaf92d79b
Size
1.1 MB
NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems. Your goal is to grab as much treasure as you can, retrieve the Amulet of Yendor, and escape the Mazes of Menace alive.
NetHack 3.4.0 Linux Elf with TTY and Qt-based graphics interfaces (including tiles). This version requires the Qt libraries (version 2.2 or 2.3) which may or may not be installed on any particlar Linux system.
Note:
Most Redhat installations do not include Qt by default; it must be specifically selected.
Note:
If you have KDE 2 installed, you have Qt installed.
Features:
Many, many bug fixes and tweaks to the core code and to several ports
Enhanced config file processing and player selection prompts for some ports
Stamina affects ability to throw heavy things
Objects merge in containers
Wish for "nothing", and genocide "none" to preserve your conduct
Several small refinements to race/role separation
Config file BOULDER option to specify the symbol for displaying boulders
Riding has been improved
New travel command which is particularly helpful for mouse navigation on handheld computers
More feedback about skill advancement from #enhance command
End-of-game disclose options can be individually tuned to your liking
Mac: command-key shortcuts in the player selection dialog
Amiga: screenmode requester
Win32: new graphical interface contributed by Alex Kompel
We've also included variations of enhancements contributed by members of the NetHack community at large.
Among them:
Scott Bigham's new T-shirt messages and his option to turn off resistance display effects
Malcolm Ryan's option for "autodig"
Jay Tilton's full-screen message window display via control-P
Dylan O'Donnell's patch for optionally starting with no pet
Tom Friedetzky's blessed/uncursed/cursed selection patch for menustyle:full
Jason Short's additional lens uses
Kelly Bailey's Gnomish Mines changes
Ken Arnold's patch to display prices in your inventory