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Procedurally generated 3D shooter where you pilot through evolving superstructures, targeting weak points for dynamic, replayable destruction

Procedurally generated 3D shooter where you pilot through evolving superstructures, targeting weak points for dynamic, replayable destruction

Vote: (17 votes)

Created: 2003-02-06

MD5: 9b875c12024ba0fbf94ae9e5d2f03c28

Size: 11 MB

Vote

(17 votes)

Created

2003-02-06

MD5

9b875c12024ba0fbf94ae9e5d2f03c28

Size

11 MB

3D Game with thousands of possible levels, and structures to fly through, explore and destroy.

A 3D game, in which you get to fly through and destroy huge superstructures by destroying their weakest points. The levels look different each time you play, making it the ultimate in replayability. Once the structure becomes unstable, it comes alive and starts to morph (move), making your exploration of it not only challenging, but also very intense. In higher levels, structures look more complex, and abstract, and several aspects of the game speed up. A unique game! You really have not seen anything quite like it.