Video tutorial demonstrates initial mesh massblocking in 3DSMax, laying groundwork for detailed character modeling
Video tutorial demonstrates initial mesh massblocking in 3DSMax, laying groundwork for detailed character modeling
Vote: (5 votes)
Developer: Roman T. Tassios
Created: 2005-05-10
MD5: 68815b3401b37b119bb6e0b2a2c2f415
Size: 31.1 MB
Vote
(5 votes)
Developer
Roman T. Tassios
Created
2005-05-10
MD5
68815b3401b37b119bb6e0b2a2c2f415
Size
31.1 MB
This is the first part of the "Dagonite - Modeling & Texturing" series. Massblocking of a game model.
This is the first part of a 10 piece video tutorial, on how to create a game model within 3DSMax. In this part you set up the basic mesh of the character, prepering it for later detailing.