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Video tutorial demonstrates initial mesh massblocking in 3DSMax, laying groundwork for detailed character modeling

Video tutorial demonstrates initial mesh massblocking in 3DSMax, laying groundwork for detailed character modeling

Vote: (5 votes)

Developer: Roman T. Tassios

Created: 2005-05-10

MD5: 68815b3401b37b119bb6e0b2a2c2f415

Size: 31.1 MB

Vote

(5 votes)

Developer

Roman T. Tassios

Created

2005-05-10

MD5

68815b3401b37b119bb6e0b2a2c2f415

Size

31.1 MB

This is the first part of the "Dagonite - Modeling & Texturing" series. Massblocking of a game model.

This is the first part of a 10 piece video tutorial, on how to create a game model within 3DSMax. In this part you set up the basic mesh of the character, prepering it for later detailing.