Medieval Battlefield 1942 mod adds shield blocking, horse fixes, improved icons, and balance tweaks for immersive siege warfare
Medieval Battlefield 1942 mod adds shield blocking, horse fixes, improved icons, and balance tweaks for immersive siege warfare
Vote: (16 votes)
Developer: evader
Created: 2004-04-09
MD5: 613fcd25db01ffe3d8bab83046712c25
Size: 34.2 MB
Vote
(16 votes)
Developer
evader
Created
2004-04-09
MD5
613fcd25db01ffe3d8bab83046712c25
Size
34.2 MB
Siege is a medieval based modification for Battlefield 1942. Spanning 500 years (1000-1500), Siege tries to capture the feel and struggle of pitting a large invasion force against a heavily fortified defending team.
New Abilities:
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-classes with shields can now block
Siege 0.32 Changes:
-------------------------
Fixes:
-added sounds to horse
-added minimap flag icons
-fixed capture point problems
-added custom class running speeds
-made the large gate thicker to stop glitch exploitation
-added icons to all remaining vehicles
-added engineer class icon
-fixed Castle Hill crashing problems
-extended pallisades in Battle of Agincourt map
-added more torque power to horse
-increased speed in which extra wall shields and ladders dissapear
-tweaked crossbow's power/distance ratio
See you on the battlefield,
evader,
Siege mod leader
http://planetbattlefield.com/siege