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Classic PalmOS puzzle platformer where strategic digging outwits treasure-hoarding robots across increasingly complex levels

Classic PalmOS puzzle platformer where strategic digging outwits treasure-hoarding robots across increasingly complex levels

Vote: (10 votes)

Developer: Aaron Ardiri

Created: 2002-05-31

MD5: 6e592e5128c6f97f22c09d5c4aa55938

Size: 45 KB

Vote

(10 votes)

Developer

Aaron Ardiri

Created

2002-05-31

MD5

6e592e5128c6f97f22c09d5c4aa55938

Size

45 KB

Your task is to recover the treasure stolen by the Dark Forces. The stolen gold is being closely guarded by the Dark Forces robots, the Spereoids. Now the puzzles are getting harder!

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LoadRunner II for PalmOS (c) 1999, Aaron Ardiri

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THE GAME:

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Your an imperial agent, codenamed: "Load Runner".

Your task is to recover the treasure stolen by the Dark Forces. The

stolen gold is being closely guarded by the Dark Forces robots, the

Spereoids. Now the puzzles are getting harder!

Armed with a digging vaporizer and your wits, you set forth on your

mission.

Tips:

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When you dig a hole with your vaporizer; you can safely fall through

to the ground below, but if a Spereoid chasing you falls into the

hole; they will get stuck.

You may safely stand on a Spereiods head; getting on top can be

difficult.

The Spereiods can only carry one treasure, and a level is not over

until you get all of it. To get treasure off a Spereiod, you must

trap them in a hole. The treasure will appear above them.

Just because it looks solid, it does not mean it is. Regular bricks

can contain trap doors.

Not all bricks can be vaporized; solid bricks and trap doors may not

be vaporized.

After all the treasure is collected, you need to climb to the top of

the level to continue to the next.

If a Spereiods comes in contact with you, you die, and the level

restarts.

To open a door, you must have a key.

Potions give special powers, experiment, but use wisely.

Beamer's send you to a random location on the screen (another beamer).

Controls:

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There are two modes of control for your runner:

KEYS: Use the six keys on your Pilot to control your runner

(configurable). The keys allow you to move the runner and

dig holes to trap guards, and change potions ability.

STYLUS: Tapping a point on the screen will make the runner run

to that location (if possible). To dig holes, the user

must tap the area where the hole should be dug. Tap on the

potion icon to change the feature of the potions.

The [MENU] button terminates the current game.

The [FIND] button aborts the current life.

High Scores:

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A high score table is being maintained at the LoadRunner II web page:

http://www.hig.se/~ardiri/development/palmIII/index.html

When registered users play the ORIGINAL level set, they are shown an

information screen containing their SCORE and access CODE. This info

should be emailed to the address shown.

Registering:

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In order to register LoadRunner II you will need to purchase ONLINE

(using your credit card) at PalmGearHQ.

http://www2.viaweb.com/pilotgearsw/aaronardiri.html

LoadRunner II is ONLY US$10, and ALL updates are FREE.

Registration gives you the ability to play custom level sets and

obtain information relating to the development of LoadRunner II.

Once you register at PalmGearHQ, a registration code will be sent

to you the NEXT working day (unless I am sick?) :)

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DATABASE SETS:

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LoadRunner II supports a maximum of 16 database sets installed.

INSTALLING:

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To install custom database sets, you simply need to HotSync the

.PDB file to your Pilot device.

PLAYING:

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ONLY registered users of LoadRunner II can use the custom level

sets. You can select the database to use using the menu:

Database->Select

This will select the database requested, and ALL operations

(including editing, playing etc) will occur from this database

until it is either removed or another is selected.

REMOVING:

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You will be able to remove the database to use using the menu:

Database->Remove

CREATING:

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ONLY registered users of LoadRunner II can create custom level

sets.

Database->Create

ALL LodeRunner II level sets created MUST BE released as FREEWARE.

You are not allowed to make money on CUSTOM LEVEL sets.

If you have created a level set which is challenging or has a

particular theme, then you should contact Aaron Ardiri at the

following email address and supply a copy for other people to

play!

mailto: [email protected]

Enjoy!

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