Fast-paced PalmOS action game where you deflect balls, perform moves, and chase high scores during a seven-day trial
Fast-paced PalmOS action game where you deflect balls, perform moves, and chase high scores during a seven-day trial
Vote: (8 votes)
Created: 2000-04-12
MD5: bbb658b9502eb022595aab72366591fc
Size: 13.5 KB
Vote
(8 votes)
Created
2000-04-12
MD5
bbb658b9502eb022595aab72366591fc
Size
13.5 KB
StickMan is a fast paced action game where the only objectives are to avoid getting hit and to get the highest score.
StickMan Ver.1.0
Palm Program (PalmIII or higher)
by
Edmund J. Witkowski III
No copyright at this time.
SHAREWARE
7 day trial - full functionality. If you like the product and wish
to continue using it, a small fee of $10 will purchase a registration
number that will allow the program to continue functioning.
Functionality:
StickMan is a fast paced action game where the only objectives are
to avoid getting hit and to get the highest score. It may sound
easy but it can be very challenging.
To score points you must knock the ball into the moving goal on
the right wall.
The dots at the bottom of the screen perform an action move when
the user touches them with the Pen.
There are 5 action moves. Each move deflects the ball away from
StickMan. The ball will not harm StickMan while he is performing
a move, however, the moves only last a limited time so you must
be strategic in the way you move him. Two of the moves will catch
the ball and release it when the player lifts the Pen from the
screen; with practice it will even go into the goal!
Register:
To register or reach the author, send e-mail to: