Download.it search icon
Advertisement

Palm logic puzzle where you deduce a secret letter sequence using feedback, adjustable rules, and detailed statistics

Palm logic puzzle where you deduce a secret letter sequence using feedback, adjustable rules, and detailed statistics

Vote: (19 votes)

Created: 2002-05-31

MD5: 2537b695a00050e3b1424e0dbff47c73

Size: 11.9 KB

Vote

(19 votes)

Created

2002-05-31

MD5

2537b695a00050e3b1424e0dbff47c73

Size

11.9 KB

Mind Meld is a game in which you try to guess

a series of letters that your pilot has chosen.

Mind Meld 2.1

Copyright(c) 1997,1999, RGPS

All Rights Reserved

Thank you for trying Mind Meld. Mind Meld is a game in which you try to guess

a series of letters that your pilot has chosen. This can be done by either

"Mind Melding" with your pilot or for most of us humans you will probably need

to use the clues provided with each guess to logically figure out what is on

your pilot's mind (or cpu).

The evaluation period is 30 days. If you continue to use it after 30 days, you

are required to register.

If you have registered already thanks you for your support.

For the latest version of this and other Palm Pilot(TM) apps, visit the

RGPS web page at: http://www.rgps.com/

------------

Registration

------------

The registration fee for Mind Meld is $11.95(US). Registration entitles you

to all future versions of Mind Meld and my gratitude.

There are two ways to register.

1) Secure Credit Card Payment

-------------------------------------------

You can register by Credit Card by using the Shopping Mall Service at the

RGPS Web Site http://www.rgps.com or at PilotGear.

2) US Mail:

-----------

To register by mail, send a check or money order for $11.95(US funds)

Make check payable to RGPS. Indicate email address and write "MindMeld" on

the check.

Send to:

RGPS

P.O. Box 4006

Middletown, NJ 07748-4006

NOTE: If you register via mail, you MUST include an email address or

an additional $3 to cover the cost of the diskette and postage.

Installation

-------------

Install MindMeld.prc using instapp.exe.

instapp.exe can be found in your pilot directory. (ex.c:\pilot\instapp.exe)

Playing Mind Meld

---------------------------------------------------------------------------

Controls

=========================================

BUTTONS

(A) (B) (C) (D) (E) Enter a letter into the current cell

Graffiti "X" Clear the value in the current Cell.

Lock Icons Toggles the column locking feature. (Only displayed after

your first guess)

(Go) Enter Your Guess

(i) Information

Cells Move to cell (Only cells of line in play are

selectable)

MENUS

Options - New Game Start New Game

Options - Statistics Display Statistics for the current preference

settings

Options - Erase Current Cell Erase the letter entered in the current cell

Options - I Give Up Quit the game registering a loss. Good for

beginners to help learn the game.

Options - Reset Statistics Clear Statistics to zero values

Options - Preferences Allows you to set up the game in different ways

See Preferences section Below.

Options - Help Game instructions.

Options - About Display Information about Mind Meld

Preferences

=========================================

Guesses Set the number of guesses or Rows you can play

before losing.

Cells Set the number if letters in the code

sequence that you are attempting to decode.

Letters Set the range of letters used to create the

code sequence.

Allow Duplicates This setting allows you to select if you want

secret code sequence selected by the pilot to

include duplicate letters or not. This option

is not available if there are more cells than

there are letters since duplicates are

required in this case.

Copy on empty locks This feature will allow you to lock a column

without having to select a letter if you want

the game to copy the letter from the previous

line. If this option is off you must always

enter a letter before locking a column.

The easiest setting of preferences is Guesses=11,Cells=4,Letters=A-E

The hardest setting of preferences is Guesses=8,Cells=6,Letters=A-G.

DON'T expect to win with these settings very often ;-)

Allowing duplicates can be easier or harder depending on your game playing

style.

The Idea of the GAME.

=========================================

Your pilot has secretly selected 5 Letters that you are attempting to guess

in the correct order.

You make you guess by pressing the Letter buttons on the bottom of the screen

(A) (B) (C) (D) (E).

If you make a mistake you can move forward or back to change your guess using

the arrow buttons.

(<) (>)

Press the go button to enter your guess.

(Go)

The pilot will tell you if your guess has any correct letters and if any are

in the correct position.

rr means Right letter Right Cell

rw means Right letter Wrong Cell

When you are absolutely sure that a value belongs in a cell you can lock that column and

the value will be carried forward for you in future guesses. This locking feature also

helps you remember that you have determined the correct value for that cell.

You now continue making guesses until you get all the letters in the correct order.

Here is an example.

Assume PILOTS letters are ABEDC

---------------------------------

Your guess rr rw Explanation

AAAAA 1 0 A - is in right cell

BAAAA 0 2 AB - are in wrong cell (Now we know B is not

in the first cell)

ABCCC 3 0 ABC - are in right cell (Now we know that A

is in the first cell and B is in the second

cell but we do not know where the c is)

ABCDD 3 1 ABD - are in right cell C is in wrong cell

( We did not learn much here except that there

is a D but is the C or the D in the correct

cell ?)

ABCDE 3 2 ABD - are in right cell CE are in wrong cell

(Now we know there is an E, but is C, D or E

in the correct cell ?)

ABCED 2 3 AB - are in right cell CED are in wrong cell

(Switching D and E made matters worse so one

of them was correct)

ABEDC YOU WIN !!!!!! (Tried switching C and D instead and we got

it.......)

----------------

Revision History

----------------

2.1 - Release

- new stats screen that let's you see the stats of all possible

levels

- Option to allow the selection of a lock in empty cell which copies

the value from the previous cell.

- Cell value is cleared when unlocked

- Adhear to 3com's trademark restrictions.

- Corrected the version number reported by OS3.0

- Added Help to Menu Options

- Added new small icons for Palm OS 3.x users. Allows display of

small icons in Application Launcher "List Mode"

- New Large Icon

2.0 - Release

- New Preferences screen which allows the player to configure the game

allowing for more levels. This replaces the original

Menu item "Levels".

- Better Context Sensitive Information/Help.

- Graffiti "X" clears a cell value.

- Added Menu Item to clear a cell value

- Allow Duplicates preference added

- Number of Cells preference added

1.0 - Release

- Added the ability to Lock a cell value into a column by tapping the

lock/unlock icons.

- Now Statistics are collected at each level

- Added Graffiti Input and movement

- Fixed problem with Silk Screen Find not working while MindMeld is

in play

- You can no longer quit a game after it has already been won or lost

- Added Easter Egg...........

0.2 - Improvement Update

- Added Pen select Cell movement

- Corrected some wording in the help screens and MindMeld.txt

- Added 2 Levels

- Added Option to Quit Game

- Cursor indication has been expanded to invert the entire active cell

- Cool new Icon !!

0.1 - First Beta release

----------------

Legal Stuff

----------------

RGPS is not responsible for lost data. We have tested the apps thoroughly;

however, you are responsible for assuring that your pilot system has been properly

backed up in case any software causes your pilot to fail.

Copyright(c) 1997, RGPS

All Rights Reserved