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Improves performance and stability with numerous bug fixes, enhanced 3D support, and gameplay interaction tweaks

Improves performance and stability with numerous bug fixes, enhanced 3D support, and gameplay interaction tweaks

Vote: (7 votes)

Developer: SpellBound

Created: 2010-11-23

MD5: 43f6d76c85c552fa18fabd276cba52f7

Size: 43.4 MB

Vote

(7 votes)

Developer

SpellBound

Created

2010-11-23

MD5

43f6d76c85c552fa18fabd276cba52f7

Size

43.4 MB

BVT Group and JoWooD released this new patch for English-language and European (EFIGS*) versions of ArcaniA - Gothic 4. This update slightly alters specific gameplay dynamics, increases the overall performance, and gets rid of rare crashes.

*English, French, Italian, German, Spanish

Detailed Patchlog:

FIXED: Interruption of interactions with sword strikes

FIXED: Acknowledgements playback after loading a save game

FIXED: Jump interrupted by FMV character freeze

FIXED: Cool down in the inventory screen

FIXED: Reduced ocean clipping problem for Stereoscopic 3D

FIXED: Arrows stick on already disintegrated Demon

FIXED: Stamina consumption while sprinting with equipped spells added

FIXED: SLI issues & optimizations

FIXED: Crash on vista machines when starting the game on the second adapter while the first adapter was disabled

FIXED: Stereoscopic 3D can be deactivated from the NVIDIA control panel before launching game

FIXED: Pickable item restoration

FIXED: Multiple CPU profiles in process manager

FIXED: Clouds use dynamic vertex buffer for frequent locking

FIXED: Performance problem with terrain tile generation

FIXED: Performance bug in trails

FIXED: Rare crash when arrows stuck in players vanished

FIXED: Additional unnecessary loading screen when using a teleport stone-need