Improves performance and stability with numerous bug fixes, enhanced 3D support, and gameplay interaction tweaks
Improves performance and stability with numerous bug fixes, enhanced 3D support, and gameplay interaction tweaks
Vote: (7 votes)
Developer: SpellBound
Created: 2010-11-23
MD5: 43f6d76c85c552fa18fabd276cba52f7
Size: 43.4 MB
Vote
(7 votes)
Developer
SpellBound
Created
2010-11-23
MD5
43f6d76c85c552fa18fabd276cba52f7
Size
43.4 MB
BVT Group and JoWooD released this new patch for English-language and European (EFIGS*) versions of ArcaniA - Gothic 4. This update slightly alters specific gameplay dynamics, increases the overall performance, and gets rid of rare crashes.
*English, French, Italian, German, Spanish
Detailed Patchlog:
FIXED: Interruption of interactions with sword strikes
FIXED: Acknowledgements playback after loading a save game
FIXED: Jump interrupted by FMV character freeze
FIXED: Cool down in the inventory screen
FIXED: Reduced ocean clipping problem for Stereoscopic 3D
FIXED: Arrows stick on already disintegrated Demon
FIXED: Stamina consumption while sprinting with equipped spells added
FIXED: SLI issues & optimizations
FIXED: Crash on vista machines when starting the game on the second adapter while the first adapter was disabled
FIXED: Stereoscopic 3D can be deactivated from the NVIDIA control panel before launching game
FIXED: Pickable item restoration
FIXED: Multiple CPU profiles in process manager
FIXED: Clouds use dynamic vertex buffer for frequent locking
FIXED: Performance problem with terrain tile generation
FIXED: Performance bug in trails
FIXED: Rare crash when arrows stuck in players vanished
FIXED: Additional unnecessary loading screen when using a teleport stone-need