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Award-winning Deus Ex single-mission mod delivers branching paths, humor, and bug-fixed conversations for an atmospheric adventure

Award-winning Deus Ex single-mission mod delivers branching paths, humor, and bug-fixed conversations for an atmospheric adventure

Vote: (3 votes)

Created: 2001-09-05

MD5: dde787df2e9f5a4c5aa55820aef43e66

Size: 2.1 MB

Vote

(3 votes)

Created

2001-09-05

MD5

dde787df2e9f5a4c5aa55820aef43e66

Size

2.1 MB

This is the third prize winner of the map contest hosted by Planet DeusEx! See more info for a short map description from the judges. This version fixes conversation problems.

"Break In" was really strong, conceptually - unlike anything in the original game but totally true to the gameplay ideas in DX. As Harvey Smith put it, "Break In featured an unusually palpable, somewhat sinister atmosphere, and in some (very nostalgic) ways felt like Deus Ex meets a classic adventure game." I couldn't agree more. There are some nice humorous touches as well as some chilling moments. This is some cool, logical fiction - tough to pull off in an entire game but here it's communicated in a single mission. The geometry and gameplay situations lend themselves nicely to alternate paths. We liked the conversations, the emails, the skill points awarded appropriately... The fact that this played like something other than a rehash of the same old stuff we did in DX a year ago was icing on the cake.

This version fixes conversation problems some people reported with version 1.2. I just tested it on a PC with a fresh install of Deus Ex, the multiplayer patch, and the Team UC loader, and it worked great!