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High-resolution demo video highlighting real-time lighting, shadows, shaders, particles, and other cutting-edge engine features

High-resolution demo video highlighting real-time lighting, shadows, shaders, particles, and other cutting-edge engine features

Vote: (18 votes)

Developer: Cauldron

Created: 2002-06-18

MD5: b130cbaf572a97aa053efd543c1a9739

Size: 30.4 MB

Vote

(18 votes)

Developer

Cauldron

Created

2002-06-18

MD5

b130cbaf572a97aa053efd543c1a9739

Size

30.4 MB

This is a great movie showing off the true power of the Cloak engine. Watch tons of awesome features that this engine supports beautifully as it goes through each, one by one with in-game engine scenes both indoor and outdoor.

Engine features

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real-time per-pixel lighting

real-time calculated shadows

can be switched to use detailed lightmaps instead of real-time per-pixel lighting what makes the engine run on slower computers very fast

portal based engine

enhanced materials and material effects

reflecting, refracting and transparent materials

mirrors

real-time calculated specular highlights

support for T&L

support for almost all advanced features of today's 3D accelerators like:

Pixel Shaders

Vertex Shaders

Cube Mapping

Bump Mapping

renders bezier curves and patches with real-time calculated level of details

in-house made editor which considerably speeds up level editing

volumetric fog

mesh deformation using displacement maps

detailed characters with muscles and facial expressions

advanced particle system

special effects for cut-scenes (e.g. black and white scenes, blur, sharpen, fading of scenes, etc.)

cloth simulation