Updates Czech Disciples II to v1.41, fixing crashes, AI loops, hotkeys, autosave issues and improving overall stability
Updates Czech Disciples II to v1.41, fixing crashes, AI loops, hotkeys, autosave issues and improving overall stability
Vote: (20 votes)
Developer: Strategy First
Created: 2002-09-23
MD5: e33fb2ab6f9f89610574bde1c7ec3de4
Size: 2.9 MB
Vote
(20 votes)
Developer
Strategy First
Created
2002-09-23
MD5
e33fb2ab6f9f89610574bde1c7ec3de4
Size
2.9 MB
Here is the v1.41 patch to your strategy title that pits the four empires against eachother to control the Sacred Lands.
Disciples II - Patch version 1.4 Change Log
Bug fixes:
----------
- Fixed AI loop with "Move to Location" order when
locations were under certain types of objects
- Fixed crash with larger maps due to internal buffer
overrun
- Fixed being unable to save 144x144 maps when roads
were placed in far corner
- Added / fixed a few keyboard shortcuts
- Fixed crash when using potions during leader
exportation at end of saga
- Fixed crash in hotseat when displaying certain
spells that were cast in turn summary
- Fixed hang when using the "continue move" hotkey with
destination being an ennemy rod
- Fixed autobattle toggle not working properly if
activated while ennemy is attacking
- Fixed crash when pressing Tab key while dragging an
item in some interfaces
- Icon is now displayed properly in spell book to
indicate spells that have already been cast this day
- Stacks with orders that have a target set to AI
priority 0 now carry on their order anyway
- Fixed crash with "Go into battle" effect when a
stack template is selected