Classic PalmOS puzzle challenges you to clear adjacent matching blocks, featuring high scores, pattern selection, undo, and replay
Classic PalmOS puzzle challenges you to clear adjacent matching blocks, featuring high scores, pattern selection, undo, and replay
Vote: (3 votes)
Created: 2002-05-31
MD5: 54b4ca60b5bec132b9bec4a48fbd9cc6
Size: 6 KB
Vote
(3 votes)
Created
2002-05-31
MD5
54b4ca60b5bec132b9bec4a48fbd9cc6
Size
6 KB
Remove adjacent blocks of the same pattern to clear the screen.
SameGame for PalmOS version 2.0
Written by Hein Venter
http://www.geocities.com/ResearchTriangle/System/2771/Pilot/palmpage.html
If you like the game and play it, I would appreciate an e-mail.
Comments are welcome. Bug reports also welcome.
INSTALLATION:
Please delete version 1 of SameGame if installed. The databases are NOT
compatible! Then install normally.
INSTRUCTIONS:
The aim of SameGame is to clear the screen, by removing two or more
immediately adjacent blocks of the same pattern. When no more blocks
can be removed, the game ends.
Score is calculated from the number of blocks removed. Long strings of
blocks score more than short strings. Therefore, the aim is to form long
strings of touching, similar blocks, and remove the string of blocks.
The menu of the game has the following options:
NEW - start a new game
INFO - show the current game information
SCORES - show the top score list
RESET - reset the high score list
UNDO - undo the last move
REPLAY - replay the game from the beginning, or last saved state
(game is saved when program exits)
PREFS - used to enter player initials, and select block patterns
ABOUT - displays the about box (author info)
EXIT - exits the game
Version History
Version 1.0 (February 1999)
***********
Original release
Version 2.0 (March 1999)
***********
Reasonable speed improvement
High score (top 5) list added - with date and player initials
Small icon (for list view) added
Block pattern selection (5 out of possible 15 patterns)
At the end of a game, the high score list is displayed