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Palm OS puzzle letting you tap mangoes and cats to form strategic five-in-a-row combinations

Palm OS puzzle letting you tap mangoes and cats to form strategic five-in-a-row combinations

Vote: (16 votes)

Developer: Mike Inman

Created: 2002-05-31

MD5: 6886c5b6fa34595dd6ff45eb5fe7a843

Size: 8 KB

Vote

(16 votes)

Developer

Mike Inman

Created

2002-05-31

MD5

6886c5b6fa34595dd6ff45eb5fe7a843

Size

8 KB

Move Mangoes and Cats around to align them in a row of 5.

MangoCats 1.0 (c) 1999 by Mike Inman

http://mangocats.com

Designed specifically for the Palm computing platform,

MangoCats is a game that you can play for just a few

minutes, leave and return to when you have time. All

user interface is done with the stylus, no awkward

buttons to press. The game is played by tapping on the

screen to move Mangoes and Cats around, arranging them

into rows of 5.

The object of the game is to get 5 Mangoes or 5 Cats in

a row. Cats and Mangoes are moved around the screen by

tapping them, or the spaces next to them. They behave in

a somewhat predictable manner when tapped, though Mangoes

and Cats do have different "personalities."

Once you make a row with Mangoes or Cats, for the highest

score, you should try to make the next row with the other

kind. The indicator in the upper right tells what type of

row you made last, and how many times you have repeated

that type - the more repeats, the lower the score.

If you can line up both Mangoes and Cats at the same time,

that's called Mango Cats!, and doubles that score. If you

move Mangoes around, then line them up in the same place

they were last time, that's Deja Mangoes! - which has no

effect on scoring. Ditto for Deja Cats! If you keep lining

up Mangoes or Cats on the edge of the screen, they will

start to get "edgy" and jump toward the middle on their own,

without being tapped. Scoring anywhere besides the edges of

the screen will relieve their edginess.

There are meters on either side of the playing field that

tell the taps remaining for both Mangoes and Cats, Mangoes

on the left, Cats on the right. Scoring points will recharge

the meter for whoever just lined up 5 in a row, if the row

is in a different direction from the last row that was

scored. In other words, if Mangoes make a vertical row, then

the next row of Mangoes are also vertical - the second score

will not count for taps recharge. The hatch pattern of the

bars tell what type of row is needed to get a tap recharge.

Taps run out more quickly as the total score increases.

The game is over when either Mangoes or Cats are tapped out.

The sound effects volume level in Mango Cats is controlled

under Applications - Prefs - General - Game Sound. You can

leave a Mango Cats game to go to another application, then

pick up where you left off later.

Please send your questions, comments and suggestions to:

[email protected]

Mango Cats is donationware - if you enjoy playing, I would

appreciate it if you would send me a $9 donation at:

Mike Inman

759 NE 75th Street

Miami, FL 33138

USA

Happy Tapping.