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Showcases Nvidia's Zoltar tech demo, highlighting GeForce3's vertex and pixel shader effects in a short video

Showcases Nvidia's Zoltar tech demo, highlighting GeForce3's vertex and pixel shader effects in a short video

Vote: (16 votes)

Developer: Nvidia

Created: 2002-06-05

MD5: 30d2d245c096f7d94683b4324660bb40

Size: 8 MB

Vote

(16 votes)

Developer

Nvidia

Created

2002-06-05

MD5

30d2d245c096f7d94683b4324660bb40

Size

8 MB

Here is the Zoltar tech demo by Nvidia that demonstrates some of the new features of the GeForce 3 in .mpeg (Windows Media) format. See more info on details.

Benefit from the sage wisdom of 'Zoltar the Magnificent,' an animated fortune teller. Each press of the 'fortune' button will deliver a critical snippet of advice from this master of mystic power. Zoltar takes full advantage of GeForce3's nfiniteFX engine. The programmable vertex shader is used to define the motion of Zoltar's face, which is intricate enough to see wrinkles in the cheeks and forehead. With the help of Pixel Shaders, Zoltar's face utilizes color maps, specular maps, bump (normal) maps, and a phong-lookup map to create the wrinkles in his skin and beard stubble on his face. A combination of a reflection map with a reflectivity mask work together to get the right twinkle in his eyes.