Official toolset including level editor, particle system, and plugins for creating and distributing custom Max Payne 2 mods
Official toolset including level editor, particle system, and plugins for creating and distributing custom Max Payne 2 mods
Vote: (15 votes)
Developer: Rockstar Games
Created: 2003-10-24
MD5: 3cb0729612bbe27df44bef1c5b1fedc7
Size: 21.2 MB
Vote
(15 votes)
Developer
Rockstar Games
Created
2003-10-24
MD5
3cb0729612bbe27df44bef1c5b1fedc7
Size
21.2 MB
Max Payne 2 can be extended by users by creating new game environments (levels) that can contain for example new weapons, characters or sounds. Basically everything in the game is modifiable in some way. These tools will allow you to modify much of the game.
MAX PAYNE 2 TOOLS READ ME
This document contains information about Max Payne 2 Technology and tools that can be used to modify Max Payne 2.
Although we encourage you to experiment making modifications to Max Payne 2, we recommend that users should be reasonably confident on how to use their PC, or have previous experience on making modifications to other games.
Introduction
Max Payne 2 can be extended by users by creating new game environments (levels) that can contain for example new weapons, characters or sounds. Basically everything in the game is modifiable in some way.
We recommend that you read the Getting Started section. It should help you understand the basic way of how Max Payne works.
There are a few tools that can be used for making modifications:
MaxED 2 - Max Payne 2 Level Editor
RASMaker2 - For creating MP2M files for distributing your modifications
ParticleFX - Particle Systems Editor
KFExport - 3dsmax5 Plugins and Scripts for Max Payne 2
All of the above programs are internal tools created and used by Remedy and as such has not been tested to fulfill the requirements of commercial software. The programs are provided as is and are not supported. Use at your own risk.
For program updates, FAQ's and more detailed instructions on how to use the programs, please visit http://www.maxpayne.com/mods.
Installed Files
You should now have the following folder structure at "C:\MaxPayne2Dev"
3dsmax5_plugins
ExampleMod
Game
Help
Levels
MaxEd2
ParticleFX
Prefabs
Rasmaker2
Textures