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Adds Progenitor race and numerous balanced units to Homeworld 2 multiplayer without altering core gameplay

Adds Progenitor race and numerous balanced units to Homeworld 2 multiplayer without altering core gameplay

Vote: (8 votes)

Developer: typo91

Created: 2003-12-22

MD5: 7b859ce0d1c5e71e111ef4b3dd778cff

Size: 8.3 MB

Vote

(8 votes)

Developer

typo91

Created

2003-12-22

MD5

7b859ce0d1c5e71e111ef4b3dd778cff

Size

8.3 MB

Adds Progenitor Race to Multiplayer in Homeworld 2 and MANY new units, without changing the core game much. MUST SEE!

The Homeworld2 EX mod started as a compilation mod from some of the released works on the relicnews forums. But that's not what it is today.

One of the reasons I made this is so everyone can have their cake and eat it to! So many great little things out there, and yet we can't play but one at a time! So here is a nice chunk of stuff all playing together!

The Core Idea I had in mind was to add to the game, without changing it. Though I added a race, I did my best not to through the balance out of whack. Progenitors start with a lot of power, so I gave everyone 3 destroyers to even it up.

If you enjoy this, please feel free to distribute it as you see fit to anyone, and send e-mail to me know if you like it or just post in the relicnews thread about it (also if it doesn't work or you just think it sucks)!! :)

SEE README FILE FOR MORE