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Non-combat Unreal single-player map testing survival skills against time-based health drain and puzzle doors

Non-combat Unreal single-player map testing survival skills against time-based health drain and puzzle doors

Vote: (9 votes)

Created: 2002-05-31

MD5: 1ba1a9f18ed6e4a16a8e4080e300271e

Size: 245.4 KB

Vote

(9 votes)

Created

2002-05-31

MD5

1ba1a9f18ed6e4a16a8e4080e300271e

Size

245.4 KB

As a youth, you heard the stories of the brutal Cadet training programs, but still you yearned to join. Underage and excitied, you falsified your age to join the Cadet ranks.

Thanks for checking out this map! Here's the scoop:

Credits: Name: Survival Simulator

Author: David Smith

Release date: December 22, 1999.

Game type: Unreal single player map

Approximate time to create: 20 hours.

The Story: As a youth, you heard the stories of the brutal Cadet training programs, but still you yearned to join. Underage and excitied, you falsified your age to join the Cadet ranks. Now, after watching your comrades drop off one by one, it's your turn... Will you survive the Simulation and earn your training certificate?

Gameplay: This is a non-combat map, where weapons are used to open doors. Your enemy is time, as in most parts of the map your health will steadily diminish. I strongly reccommend that you reduce the sound ( or turn the music up) as you play. I found the constant grunting of the player to be really, really annoying. Try it for yourself and see.

Feedback: Send it to [email protected], and check out my very modest Unreal site at www.Davenbarb.smith.net . Thanks!

Previous releases: Twitchfactor(single player Unreal map for use with NaPali Editor.) Available for download on my Website. Thanks!