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Expands Fallout: New Vegas weapon customization, adding mods to all firearms, visual enhancements, balanced loot and pricing

Expands Fallout: New Vegas weapon customization, adding mods to all firearms, visual enhancements, balanced loot and pricing

Vote: (15 votes)

Created: 2011-09-26

MD5: a670d762bc5c43a15d1878b8e69342e4

Size: 78.7 MB

Vote

(15 votes)

Created

2011-09-26

MD5

a670d762bc5c43a15d1878b8e69342e4

Size

78.7 MB

Weapon Mods Expanded (WMX) for Fallout New Vegas expands upon the base game's weapon modding system in the following ways:

- ALL weapons get the maximum of three applicable weapon mods; this includes unique weapons.

- Unique weapons can be modified with the same weapon mods as their common counterparts.

- Some existing weapon mods (from the base game) are newly applied to weapons besides their defaults...

- But many more are weapon mods newly added by WMX.

- Some weapon mods can be applied to multiple different weapons.

- Some unique weapons without a common counterpart (for example That Gun and This Machine) receive one.

- New and altered art assets to visually depict most of the new weapon mods.

- Chance to find weapon mods in loot.

- More weapon mods available from merchants (to compensate for more types being available).

- Price overhaul of weapon mods to more consistently reflect their relative quality.

- WMX also contains numerous fixes for visual bugs in weapon mesh