Expands Fallout: New Vegas weapon customization, adding mods to all firearms, visual enhancements, balanced loot and pricing
Expands Fallout: New Vegas weapon customization, adding mods to all firearms, visual enhancements, balanced loot and pricing
Vote: (15 votes)
Created: 2011-09-26
MD5: a670d762bc5c43a15d1878b8e69342e4
Size: 78.7 MB
Vote
(15 votes)
Created
2011-09-26
MD5
a670d762bc5c43a15d1878b8e69342e4
Size
78.7 MB
Weapon Mods Expanded (WMX) for Fallout New Vegas expands upon the base game's weapon modding system in the following ways:
- ALL weapons get the maximum of three applicable weapon mods; this includes unique weapons.
- Unique weapons can be modified with the same weapon mods as their common counterparts.
- Some existing weapon mods (from the base game) are newly applied to weapons besides their defaults...
- But many more are weapon mods newly added by WMX.
- Some weapon mods can be applied to multiple different weapons.
- Some unique weapons without a common counterpart (for example That Gun and This Machine) receive one.
- New and altered art assets to visually depict most of the new weapon mods.
- Chance to find weapon mods in loot.
- More weapon mods available from merchants (to compensate for more types being available).
- Price overhaul of weapon mods to more consistently reflect their relative quality.
- WMX also contains numerous fixes for visual bugs in weapon mesh