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Integrates a larger, always-on flashlight into all regular Doom 3 firearms, boosting illumination and reducing disorientation

Integrates a larger, always-on flashlight into all regular Doom 3 firearms, boosting illumination and reducing disorientation

Vote: (19 votes)

Created: 2004-08-09

MD5: 622536e94ea5294dc41af3951f704db6

Size: 143.1 KB

Vote

(19 votes)

Created

2004-08-09

MD5

622536e94ea5294dc41af3951f704db6

Size

143.1 KB

This mod adds a flashlight to all normal weapons in DOOM 3, read below for all the details.

Doom 3 Normal Weapon Flashlight Mod v. 0.1

Date: 08.07.04

Author: Ken 'Kenimaru' Chang

Introduction:

-Well, let's see here...Yes, this is yet another Doom 3 flashlight on guns mini mod.

The features are based on my own needs and views about tweaking the gameplay, so please don't ask me why.

Disclaimer:

-Use at your all risk, hands down.

Installation:

-Extract the "pk005.pk4" file to your "Doom 3\base" directory (or so-called folder)

Uninstallation:

-Remove the "pk005.pk4" file (a la delete)

Features:

-Bigger flashlight (BIGGER is BETTER)

-Flashlight on all "normal" weapons (pistol, shotgun, machinegun, etc)

-No flashlight on "super" weapons (BFG, plasma, and so on)

-Lights on/off NOT during weapon switching, I just feel it's less disorienting and that feels right.

Issues:

-No muzzleflash (replaced by the flashlight)

-Can't toggle flashlight on/off

Note:

-Check your "DoomConfig.cfg" in your "Doom 3\base" directory and make sure that

"seta g_muzzleFlash" is set to "1" instead of "0".

In plain English, it means to enable the muzzleflash.

Distribution:

-Origin: http://www.castmydream.com/d3nwfm.zip

-You may freely distribute this file provided that this readme.txt file is not removed and it's not commercially exploited.

Contact:

[email protected]