Expansive symmetrical Quake deathmatch arena with wind tunnels, underwater combat, multi-story design, secret sniper perch and balanced weapons
Expansive symmetrical Quake deathmatch arena with wind tunnels, underwater combat, multi-story design, secret sniper perch and balanced weapons
Vote: (7 votes)
Developer: Black Eagle
Created: 2003-08-27
MD5: f011f49d7448867ee33f2d7e361e7d4f
Size: 407.3 KB
Vote
(7 votes)
Developer
Black Eagle
Created
2003-08-27
MD5
f011f49d7448867ee33f2d7e361e7d4f
Size
407.3 KB
Big, open deathmatch map for Quake 1 with wind tunnels, underwater fighting and balanced weapons. Similar to the old Doom 2 level 7.
A symetrical deathmatch level aimed at a larger amount of players, preferably 6 or above. Although the concept and construction of this level was completely from scratch, I have been told that it is in some ways similar to the very popular Doom2 level 7. Level includes a secret sniper point, wind tunnels, water, 3 destinct stories, etc.
Title : Deprivation Release 1.0
Filename : depriv1.bsp
Release Date : 12th January, 1997
Author : Dale Murray - The Black Eagle
Email Address : [email protected]
* Construction *
Base : Created completely from scratch.
Editor(s) used : Worldcraft 1.0a
Known Bugs : None
Build time : A very, VERY long time.
* Copyright / Permissions *
- You may NOT modify this level in any way, shape or form without asking me first.
- You MAY distribute this file through any media, so long as it remains unmodified, and the text file is also included, also unchanged.