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Team Fortress bots get improved scripting, zoning, better AI, bug fixes, and customization options for smoother gameplay

Team Fortress bots get improved scripting, zoning, better AI, bug fixes, and customization options for smoother gameplay

Vote: (19 votes)

Developer: RedFox

Created: 2002-06-05

MD5: 22eaa254642e045b090363b4758e706c

Size: 671.5 KB

Vote

(19 votes)

Developer

RedFox

Created

2002-06-05

MD5

22eaa254642e045b090363b4758e706c

Size

671.5 KB

Much Improved Foxbot version with lots of additions and improvements.

New to Version 0.68

Features.

-Scripting system!!! - Needed for complex map types with multiple goals other than standard CTF.

-Zoning system!!! - Implemented but not yet used by the bots.

-Spies only backstab if enemies back it to them. Makes them a bit less predictable.

-Better bot avoid code. Should help keep them from jamming up.

-Sentry Gun waypoints have directional flags like sniper points. (more planned for this later)

-Sentry Guns are more priority. Should get built faster. More improvement in the future.

-Users can make mapname_bot.cfg with addbot commands to add custom team. Executed at map startup.

-Bots fight more aggressive and follow their target more. Weapon choices will be addressed in next release.

Bug Fixes.

-Fixed bots sticking in the list without a team or class.

-Fixed spies seeing through disguises due to new models.

-Sliced down CPU usage a bit. (can and will still be improved)

-Fixed button pushing.

-Bots keep their name/class/team on level changes

-Bots choose names randomly from the foxbot_names.txt instead of in order.

-File changes- Bot_names.txt is now foxbot_names.txt & Bot_chat.txt is now foxbot_chat.cfg

-Bots go for armor more.

-Snipers and HW Guys tweaked slightly. (more to come)

-Bot chat is now shown on dedicated server console.

Notes

* Kicking/Adding bots should work perfectly now. Please report any problems you find.

* Medics are hopefully fixed. Please report problems with this with as many details as possible.

* All waypoints included with the bot should have a corresponding mapname_bot.cfg which can be edited by the user to customize the bot teams when the map loads.

* For maps such as Osaka, Avanti, & Cz2.. scripts are included to allow the bots to play them properly.