Space-based Quake III deathmatch map with bounce-back platforms, supporting bots and frenetic multiplayer combat
Space-based Quake III deathmatch map with bounce-back platforms, supporting bots and frenetic multiplayer combat
Vote: (11 votes)
Created: 2002-06-17
MD5: 9e82d304df5461e4563abdb301c24f93
Size: 869.9 KB
Vote
(11 votes)
Created
2002-06-17
MD5
9e82d304df5461e4563abdb301c24f93
Size
869.9 KB
This deathmatch level features huge platforms floating out in space. If you fall off, you'll bounce back up. Offers good gameplay, definitely something different.
Hi this is Tom Winger speaking !
maybe you remember the great arka.bsp or and bentabase.bsp for quake 1
yeah, we had some great times ... anyway, This is the Jumping Jackflash.bsp !
For the whole family. Please give me some cool feedback. [email protected]
Have fun !
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Help:
copy jackflash.pk3
into .../quake3/baseq3/
Start Quake
type "/map q3dmflash", add some bots,
phone yer friend and frag till year 3000.
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Information:
Many players
Deathmatch
Skill Level: made for "maan i'm fucking good ?!" to "damn, there's only me left to kill" players.
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Thanx:
Thanks to the guys who made q3radiant. They did a great job it's kinda like 3D Studio light.
It's really fun to use. And thanx for the guys fragging in jumping jackflash.
see ya !